Deleted.
Yulaw9460
Member Posts: 634
Deleted.
Post edited by Yulaw9460 on
0
Comments
- as mentioned, detonation arrows of course. They are different than fire arrows so he is not immune.
- frost wand helped
- arrows of piercing of course (huge THACO and not magical))
- electric, fire and cold arrows did not help (but frost wand did? funny that)
- summons are helpful to take the heat (literally)
- some spells still work, grease worked, (web did not) personal buffs will all help (i.e. DUHM) with missiles.
It's basically spaghetti time, throw at wall, see what sticks.
Getting his henchmen out of the fight is also key.
Summons help in that regard as do direct spells ( incapacitating type such as Outy's sphere)
Best to ya.
m2c
The detonation ones are great fun but, and it's a big but, don't have AI turned on. Otherwise your whole party ends up being fried when the enemy being targeted wanders too close to the party or some over zealous NPC decides to be a hero and goes after the enemy currently being hit by the arrows.
The idea of Sarevok being transformed into a squirrel during the final battle is too amusing to pass up.
sarevok was designed to have missiles be terrible against him, although bolts of lightning work decently somewhat
Is that still the case, Sarevok being designed to have great defence against missile weapons?
Because I never have Charname or any NPC engage him in melee, he hits far too hard, arrows, bullets and magic all the way.
The challenge for me in the last fight is keeping Sarevok alive long enough to ensure that you get to kill everybody, including the doom guards, at the same time ensuring that nobody gets killed.
I have read here that the EE version of the final battle is easier than the original. If that's true, what changed?
The most easy way is to melee him with a character equipped with boots of speed and immune to fear (either cavalier or wearing the helm of kiel) in order to restore all health at once drinking from the goblet.
I managed to kill Sarevok with duo of monks - while my monk kited him Rasaad kept throwing daggers.
You do have to pay attention so that Arrow of Detonation guy doesn't murder your own party, so you can switch to Arrows of Dispelling afterwards or Arrows of Biting. Then you can just have your mages throw whatever they want to into the field since your characters on the front line have Protection from Magic on. If your characters outside the field get picked up by one of the cronies, just toss them the Boots of Speed and have them run into the field and out to shake them.