New ways for Spellhold
_Connacht_
Member Posts: 169
I'd like to see if there is room for more ways for going to Spellhold.
I can imagine the crowled wizards (if you help them with the planar sphere and prove valuable and loyal, they might send you to investigate what happened to their companions) and the radiant heart if you are a paladin (IMHO a paladin should not be forced to either ally with the thieves or the vampires).
But these ways should be harder to find than the canon ones, you will need to meet particular triggers, so that you won't automatically get these chances.
They can pay Saemon Haravan for you, or give you the money and ask you to infiltrate one of the two guilds and make reports, or do the double agent.
Obviously you won't get Aran's help in chapter 6 if you don't side with him, or the shadow thieves might be your enemies while in Bodhi's lair. You might also be asked to destroy BOTH the thieves guild and the vampires at this point.
I think there is a good mod around but I don't remember the name.
I can imagine the crowled wizards (if you help them with the planar sphere and prove valuable and loyal, they might send you to investigate what happened to their companions) and the radiant heart if you are a paladin (IMHO a paladin should not be forced to either ally with the thieves or the vampires).
But these ways should be harder to find than the canon ones, you will need to meet particular triggers, so that you won't automatically get these chances.
They can pay Saemon Haravan for you, or give you the money and ask you to infiltrate one of the two guilds and make reports, or do the double agent.
Obviously you won't get Aran's help in chapter 6 if you don't side with him, or the shadow thieves might be your enemies while in Bodhi's lair. You might also be asked to destroy BOTH the thieves guild and the vampires at this point.
I think there is a good mod around but I don't remember the name.
5
Comments
Although I guess that outside tablets, there wouldnt be that much money to be made as in PC There are a million great mods to use for free
'Oy, Mr Verydrunksailor. One ticket to Spellhold. Wait, no. Six tickets, please.'
'Of course. That'd be 6 gold, ma'am.'
Though this dialogue probably needs some arrrrrrrrrrr in it to be believable.
Or, better yet, let Jan Jansen build a nuclear submarine and storm Brynnlaw proper Bhaalspawn-style. Admittedly, it would have to be turnip shaped - but such a means of transportation still makes way more sense than all the shadow-thiefy blood-sucking-undead pointless shenanigans currently in place.
Besides.... the pirates gotta trade the loot for rum somewhere no?.... can't be too hard to bribe someone to take ya there if ye Tha gold ye landlubber!
But honestly I think the island and even spellhold should have been a lot more. Its not as overwhelming and dangerous as the people in the game make it out to be really.
Link the Fallen Paladins to Firkrag, build the mention that Firkrag makes about Irenicus to the RH wanting to see him erradicated.
The current reason for Firkrag having a grudge with you is lame, even says it in the game.
So have the "Fallen Paladins" being corrupted by Firkrag (promise of power/riches), you go to investigate further, the Paladins you kill because of the illusion have been cursed because they were uncorruptable. You confront Firkrag, turns out he was helped by Irenicus to take Windspear.
It would explain the vampires/undead and Tazok (undead) in the lair through the Bhodi link.
Obviously CHARNAME and the Radiant Heart are unaware of this deal. But Firkraag is no real ally of Irenicus and Bodhi, they just shared a common interest, so the dragon says to CHARNAME: "I know who you are and I know Irenicus, in fact he gave me some aid against the Order, but the deal wasn't about you, thus I won't kill you, because I'm curious to see the outcome between you and Irenicus".
After Firkraag's demise, the Radiant Heart high officers then conclude that it is in the best interest of the Order and the safety of Athkatla to investigate what is going on and who is this Irenicus who helped Firkraag for a reason yet to be discovered.
In the end, IIRC, the Order gave help for Bodhi's lair because "yes we know about that vampire, we were investigating but we didn't have enough resources" or something like that, am I wrong? Thus is perfectly coherent to show more involvment of the Order in Irenicus affairs during the playthrough.