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Can you play bgee:sod in old bg22 pre-sod UI?

I want to play the game without the new SOD ui, but in the old pre-sod bgee UI. I read some peeps saying you can revert to v1.3 on steam, but this will break your save games if you are using mods. I do use multiple mods so using the old v1.3 is out of question for me. Here to ask if there is another way. Its pretty sour to get a downgrade from buying and supporting new game content :(

Comments

  • IllustairIllustair Member Posts: 878
  • FardragonFardragon Member Posts: 4,511
    I don't get why people don't like the new UI. IMO it's a huge improvement over the old one.

    An 1.3 doesn't have offhand weapon swapping - I would never, ever go back because of that, and I can't bring myself to play IWD until it is upgraded.
  • IllustairIllustair Member Posts: 878
    edited May 2016
    I agree. As to its functionality, definitely that's true. The new UI functions leagues above the old one. Plus, they're highly moddable.
    Edit: thanks Beamdog!

    But I get why people are looking for the old one, for reasons I can't exactly particularize. All I know is that I don't spend any time at all anymore at the record screen, like I usually do before. Before, I occasionally check at my record screen but when I do, I spend some time looking at how awesome my character is, checking my stats, etc. Now, I don't do that anymore. Must be the color scheme? Maybe I'm having difficulty reading the contents because of it, or because of that, it has become strenuous to my eyes that all I want to do is exit the screen almost immediately right after I open it. Or could be that there are plenty of buttons now that it's hassle now? Could it be the placement of contents, buttons? I don't know for certain. All I know, in that regard, I prefer the old UI. That's subjective though. But like I said, the new UI is awesome in everything else. With the aforesaid mod, all of us can be happy now. Rejoice! :)
    Post edited by Illustair on
  • red_codecred_codec Member Posts: 44
    Illustair said:
    Thank you good sir/madamn! You have completed my quest and you earned 10,000 exp.
  • rapsam2003rapsam2003 Member Posts: 1,636
    edited May 2016
    The great thing is...because it's moddable, people can do what @Illustair suggested. That said, the way the new UI presents things is much better.
    I actually really prefer @Pecca's Widescreen GUI: https://forums.beamdog.com/discussion/50357/mod-sod-widescreen-gui-tweaks-v1-3/p1. It improves even further on 2.x UI, and I don't have a widescreen monitor, mind you. His mod manages to fit within my 1920x1080 monitor, while also adding some QoL things to the UI.
  • Dev6Dev6 Member Posts: 721

    The great thing is...because it's moddable, people can do what @Illustair suggested. That said, the way the new UI presents things is much better.
    I actually really prefer @Pecca's Widescreen GUI: https://forums.beamdog.com/discussion/50357/mod-sod-widescreen-gui-tweaks-v1-3/p1. It improves even further on 2.x UI, and I don't have a widescreen monitor, mind you. His mod manages to fit within my 1920x1080 monitor, while also adding some QoL things to the UI.

    1920x1080 is widescreen. :confounded:
  • red_codecred_codec Member Posts: 44
    I do like the way buttons are represented in the newer UI, why I prefer the older UI is for the brown paper roll look, i really dislike the blackish UI in SOD.
  • rapsam2003rapsam2003 Member Posts: 1,636
    red_codec said:

    I do like the way buttons are represented in the newer UI, why I prefer the older UI is for the brown paper roll look, i really dislike the blackish UI in SOD.

    Well...the great thing is, you can change that aspect of the UI. Tutorials:
    https://forums.beamdog.com/discussion/48994/the-new-ui-system-how-to-use-it/p1
    https://forums.beamdog.com/discussion/57210/m-lua-files-and-bgee-lua#latest
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