Weapon creation effect for offhand?
levilumo
Member Posts: 8
in BG:EE Mods
I'm trying to create a spell that would summon two weapons and equip them in either hand with NI. I've got it working except that I am currently using the Create inventory item (122) for the offhand weapon and equipping it manually, which is annoying. The main hand uses the Equip weapon effect (113) which equips to the main hand with no option to equip to offhand as far as I can determine. Is there a way to do this? Thanks.
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Or do you mean a different effect like Equip shield or smth.? I can't find it, there are a lot of effects, don't know what to look for.
Create item in slot (143) for offhand
Create weapon (111) for main hand
Awjiss
Tried it, with a dagger +1 in main hand and regular dagger in offhand - the dagger +1 remains as expected (both during and after the magical weapon is in use), but the regular dagger in the shield slot disappears. It's neither moved to the inventory or dropped, just vanishes like @Artemius_I said. I'm okay with that for my use case, but dem seem to be the brakes right now.
EDIT: I made a special ability for the normal dagger to spawn Nester or Kylees dagger. You could replace a normal weapon with your first modified weapon, then give it the ability to spawn the second one... Template for daggers included below (unzip and open in NI or DLTCEP).
Thank you for your time.
I haven't played around with creating any mods myself...yet...but was just thinking if it would be possible to have duel wielding characters be able to switch out BOTH weapons when going unarmed.
Example MONK: 'll have the unarmed slot open, followed by a melee choice, then range choice(sling/dart).
As unarmed is crushing damage, and swords slash/pierce in order to quickly switch back and forth between damage styles, i actually have to disarm the offhand weapon. not with sling though, or if i had a shield instead of a different weapon.
This is why i'm wondering if it would be possible to have it ignore offhand weapon, when duel wield and going unarmed, without moving weapon to inventory...have it treated either in sling format or shield when you switch between two-handed and single handed weapons...shields aren't unequipped.
Hope i phrased that thought process coherently...and please feel free to take those thoughts and expand on them as need be.
ac