Talk to the animals - SPOILER
Permidion_Stark
Member Posts: 4,861
If you click on a chicken enough times it will eventually stop clucking and say: "There ain't nobody here but us chickens." And I'm sure I once read that if you click on a certain bear enough times it will say something along the lines of: "It's a lovely day for a picnic Boo Boo" (a reference to Yogi Bear's sidekick not Minsc's better half). So can anyone confirm this because I have clicked on a lot of bears and I am yet to find one that talks.
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@Permidion_Stark The chicken line may be somewhat confirmed. A line in VELVET.DLG is "Heh! Nobody here but us chickens, friend." It's supposed to take place at the Nashkel carnival, but appears to be unused material.. no idea if the chicken is actually there in the vanilla game.
As for the bear, can't seem to find any references to those phrases in the files.
The chicken line of dialogue is implemented because I have managed to initiate that. It was a long time ago but I think I had to click on the chicken about 20 times. I can't remember if it was at the carnival though.
It's a shame about the bear. That means I have wasted an awful lot of time looking for something that doesn't exist. Maybe I should put in a feature request for it ...
http://www.youtube.com/watch?v=gAqtThUAvAM
These all work in the BG1 engine. SELECT_RARE sounds do not work in the BG2 engine (i.e. in Tutu, BGT etc.). Not sure if it's something fixed in ToBEx or BGEE - maybe @Ascension64 would know.
And cows say moo, then mooooooo, then moo, and rarely, "Ouch. I mean moooo." I just confirmed this thirty seconds ago lol.