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Themed Party ideas for BG, SoD, BGII, ToB

Did a search, but nothing recent. Wondering what kind of themed parties others have done or plan to do? Parties where you introduce some flaw by doing so or otherwise take either an RP approach or some other thought process and apply it to which NPC's you will accept. We all know a balanced party with some combination of Fighter/Thief/Cleric/Mage works best ins D&D... Usually combining classes to provide further synergies to have a couple tanks, a couple damage dealers, someone to deal with traps and a couple crowd countrol/group damaging mages... But what have you ran, or considered running through the game with where your party was not balanced? here are some ideas I have for parties:

Nature Party: PC Ranger, Ranger/Cleric or Druid Kit + Kivan, Minsc, Jahiera or Faldorn. Issues would be no one to take care of traps and no one to deal with mages, provide buffs/debuffs, etc. Could be somewhat mitigated by letting Imoen tag along since she is your sister or maybe Coran since he's certainly a hunter, though not a Ranger. In the second game the same issue exists in that you could have Minsc, Valygar, Jahiera and Cernd but unless you make an exception you have no mage spells and no one to deal with traps. Anyone done something like this? Is it fun, too difficult, boring?

All Thief Party: I have long considered doing something like this: PC - F/M/T, Imoen - Thief->Mage, Viconia - EEK in to Cleric/Thief, Coran, Shar-Teel F->Thief and then rotate the last spot so long as anyone in the party has thief levels or maybe allow Garrick in for some comic relief. I actually think so long as you don't mind Vicky as a Cleric/Thief this is pretty easy to pull off in both games. In BGII you would have PC, Yoshimo/Imoen, Jan, Nalia, Vicky and for EE you have Hexat. Actually have 4 wizards in BGII this way, but in both games only one cleric (and that only by EEKeeper). I think it could be pretty fun using stealth/invisibility to have everyone start battles by setting traps and then backstabbing. You could end up cutting the number of enemies in half right off the bat, then lead the remainder in to your traps. Obviously you could no longer do this against certain enemies in ToB especially, but when you could it would be a lot of fun! :)

All Mage Party: Could be tough in the first game against undead, but you can avoid them until you get Web on a few of your party members... There are so many mage options in both games you can end up with a full party. You can have Imoen be Thief->Mage to handle traps and for any battle you could open with 6 casts of sleep/web/fireball/whatever to ensure everything is disabled or destroyed. could be fun to make Charname F/M then have Imoen, Edwin/Neera, Dynaheir, Xan and Quayle or you could replace one or more to pick up Xzar or even Garrick if you wanted to (or Baeloth for the OPness). In BGII you could go with PC, Nalia/Imoen, Edwin/Neera, Jan, Aerie and Haer'Dallis/Sarevok (in ToB). Seems pretty easy in both games to have an all mage party while still having a tank (if PC is F/M), a healer (Quayle/Aerie) and a Thief (Imoen, Nalia, Jan).

All Cleric Party would be more difficult as there just aren't as many clerics to chose from (Quayle, Viconia, Branwen and Tiax in the first game unless you open it up to Cleric/Monk/Paladin and/or Druid in which case you get more options).

Any way...these are just a few simple/class based Themes, but what type of themes have others come up with and ran through the game? Any enjoyable/funny/terrible moments you'd care to relive?

Comments

  • ThrasymachusThrasymachus Member Posts: 903
    Band of Rogues

    Everyone is, at least in part, a rogue of some kind (either a thief or a bard). Valygar is the exception, but 'stalker' is a pretty sneaky class. (Replace with Hexxat if you think that stalkers shouldn't count.)

    The SoD component is quite limited in 'rogue' options. Maybe add Rasaad and/or Dorn for some muscle? (Monks have some thief-ish abilities, and blackguards aren't members of respectable society.)

    BG1:

    PC (swashbuckler > mage)
    Imoen (thief)
    Coran (fighter/thief)
    Garrick (bard)
    Eldoth (bard)
    Skie (thief)

    SoD:

    PC (swashbuckler > mage)
    Safana (thief)
    Volghlin (skald)
    Glint (cleric/thief)

    BG2:

    PC (swashbuckler > mage)
    Imoen (thief > mage) [replaces Yoshimo (thief > fighter) after Spellhold]
    Hair' Dalis (blade)
    Jan (thief/illusionist)
    Nalia (thief > mage)
    Valygar (stalker) or Hexxat (thief)



  • Clumsy_DwarfClumsy_Dwarf Member Posts: 112
    edited June 2016
    Grum said:


    BG1: The Elven Party

    Elf Archer, Kivan, Coran, Xan, Jaheira, Khalid

    The two half-elves take point as the party tanks. Then you have three great elven archers sitting back, murdering everything. Xan does crowd control.

    Doesn't work as well in BG2, as there is only 1 elf NPC and 2 half-elf NPCs. You could use Haer'Dalis and Wilson...but HD is a tiefling and Wilson is a bear. It kinda sorta works, but not really.

    There are 2 elves, Aerie and Viconia. If you use Jaheira as your tank and Neera as a pure mage, you could make a fighter/thief and either 5 man it or make a 2nd elf...I think I might try this for a real good choice of romance :wink:
  • ChadChad Member Posts: 90

    Band of Rogues

    Everyone is, at least in part, a rogue of some kind (either a thief or a bard). Valygar is the exception, but 'stalker' is a pretty sneaky class. (Replace with Hexxat if you think that stalkers shouldn't count.)

    The SoD component is quite limited in 'rogue' options. Maybe add Rasaad and/or Dorn for some muscle? (Monks have some thief-ish abilities, and blackguards aren't members of respectable society.)

    BG1:

    PC (swashbuckler > mage)
    Imoen (thief)
    Coran (fighter/thief)
    Garrick (bard)
    Eldoth (bard)
    Skie (thief)

    SoD:

    PC (swashbuckler > mage)
    Safana (thief)
    Volghlin (skald)
    Glint (cleric/thief)

    BG2:

    PC (swashbuckler > mage)
    Imoen (thief > mage) [replaces Yoshimo (thief > fighter) after Spellhold]
    Hair' Dalis (blade)
    Jan (thief/illusionist)
    Nalia (thief > mage)
    Valygar (stalker) or Hexxat (thief)



    Like I said in my original post, I really like this one... Gives a great RP reason to go around burglarizing every town and 'treasure hunting' areas that you otherwise are not really given an IC reason to visit... Though as per my post I would make Charname a F/M/T, though your dual SB>Mage would probably be more powerful I am just not a huge fan of dual class (personal preference). Also, I wouldn't want to take Garrick and Eldoth. I would want Shar Teel as a F>T and would either EEKeeper Viconia in to a C/T (most probable due to early access) or I would grab Tiax so that I could have Cleric buffs, summons and healing available. I am thinking my party would probably be as I listed in the original post:

    PC (F/M/T)
    Imoen (T>M)
    Viconia (C/T)
    Coran (F/T)
    Shar-Teel (F>T)
    Rotate (Safana, Garrick, Alora, maybe even remove Coran or Shar-Teel for a while to get Eldoth/Skie, etc.)

    In SoD I agree, can't really get a full party, but in BGII I think I would again make Viconia a C/T for a little balance to the party. I wonder how popular this type of idea is? I figured not very since most players consider any more than exactly 1 thief to weaken the party, but seeing as you came up with a similar theme to one of the ones I posted maybe it's a more popular party concept than I thought...

  • magisenseimagisensei Member Posts: 316
    The Mage Party:

    Everyone is a mage preferably a specialist of some kind:

    BG1: PC (mage or sorcerer), Edwin, Dynaheir, Neera, Qualye, Baeloth, Xan, Xzar

    BG2: PC; Aerie, Edwin, Neera, Jan and Imoen (too bad Imoen can no longer be a specialist mage in BG2) and Wilson can be the party familiar

    Tree Hugger Party aka the All Green Party:

    BG1: PC (druid or ranger), Jaheria, Faldorn, Kivan, Misnc and toss in Corn (he's an elf and they like trees)

    BG2: PC (druid or ranger), Jaheria, Cerad, Valygar, Minsc and Wilson

    Too Many Gods Party aka cleric party:

    BG1: PC, Qualye, Viconia, Yeslick, Branwen and Ajantis or Dorn or even Rassad

    BG2: PC (cleric multiclass); Viconia, Keldorn, Anomen, Aerie and/or Mazzy and/or Dorn and maybe even Rassad

    Forced to be together but would prefer to kill each other party aka the Dysfunctional Group:

    BG2: Dorn, Keldorn, Anomen, Viconia, Hexxat

    or

    BG2: Edwin, Misnc, Neera, Hexxat or Dorn or Viconia and Keldorn or Anomen

    Probably won't survive completing all of the quests in BG2 Chapter 2 Party aka the Micro-Management Party or even called the Don't Use AI or die Party:

    BG2: PC (beast master, shape changer, pure druid or shaman), Cerad, Rassad (picked up as early as possible), Jan, Nalia and maybe Haer Dalis (using offensive spin is considered micro-management) or Yoshimo


    The Too Much Muscle NOT enough Brains Party aka Too Much Meat Party:


    BG2: PC (male barbarian), Korgan, Anomen (having failed his test), Dorn, Wilson (maybe) and Misnc and Keldorn
  • FinneousPJFinneousPJ Member Posts: 6,455
    edited June 2016
    I was planning to do an all-Kensais party but then they removed crit immunity from kensai headgear. Now I'm thinking all berserkers or perhaps a Dark Souls themed party.
  • justfeelinathomejustfeelinathome Member Posts: 353

    I was planning to do an all-Kensais party but then they removed crit immunity from kensai headgear. Now I'm thinking all berserkers or perhaps a Dark Souls themed party.

    @FinneousPJ I'd be curious how you'd go about the DS-concept. Do you edit them all to be undead? What classes would you use? And which of the three games is your primary source of inspiration? :smile:
  • FinneousPJFinneousPJ Member Posts: 6,455
    @justfeelinathome Well I don't feel DS undead are like DnD undead, so probably not. I haven't really planned it out yet. I was thinking about it. Solaire would of course be a paladin or fighter Cleric. And so on. I would probably make characters from all games.
  • ThrasymachusThrasymachus Member Posts: 903
    The Career Changers

    Every character is dual-class!

    BG1

    PC (any dual-class) [But a fighter in the mix may be helpful, given the other characters' classes.]
    Imoen (thief > mage)
    Safana (thief > mage) [Must use tome of intelligence.]
    Shar-Teel (fighter > thief)
    Branwen (cleric > thief) [Must use tome of dexterity.]
    Dynaheir (invoker > cleric) [Must use 2 tomes of wisdom.]

    SoD

    PC (any dual-class)
    Safana (thief > mage) [From the BG1 game.]
    Dynaheir (invoker > cleric) [From the BG1 game.]

    BG2

    PC (any dual class)
    Yoshimo (thief > fighter) –-> To be replaced with Imoen (thief > mage)
    Nalia (thief > mage)
    Anomen (fighter > cleric)
    Sarevok (fighter > thief)

    BG1 is easy (indeed, there also is Xzar, who could be dual-classed to cleric with a tome of wisdom). SoD, though, is tough. If trying out this theme, I'd probably have to 'relax' the rule for that component.

    BG2 includes 3 dual-class characters already. Unfortunately, you can't keep Yoshimo, otherwise a full party of dual-classed characters would be possible by ToB.

    Huh. I'm actually tempted to try this one! (Given the difficulty with SoD, though, I'd probably let Dynaheir 'keep' Minsc in both BG1 and SoD [use Minsc instead of Shar-Tel perhaps, for a more consistent alignment composition], and keep Minsc in BG2 to fill out the party.)
  • ThrasymachusThrasymachus Member Posts: 903
    Chad said:


    Like I said in my original post, I really like this one... Gives a great RP reason to go around burglarizing every town and 'treasure hunting' areas that you otherwise are not really given an IC reason to visit... Though as per my post I would make Charname a F/M/T, though your dual SB>Mage would probably be more powerful I am just not a huge fan of dual class (personal preference). Also, I wouldn't want to take Garrick and Eldoth. I would want Shar Teel as a F>T and would either EEKeeper Viconia in to a C/T (most probable due to early access) or I would grab Tiax so that I could have Cleric buffs, summons and healing available. I am thinking my party would probably be as I listed in the original post:

    PC (F/M/T)
    Imoen (T>M)
    Viconia (C/T)
    Coran (F/T)
    Shar-Teel (F>T)
    Rotate (Safana, Garrick, Alora, maybe even remove Coran or Shar-Teel for a while to get Eldoth/Skie, etc.)

    In SoD I agree, can't really get a full party, but in BGII I think I would again make Viconia a C/T for a little balance to the party. I wonder how popular this type of idea is? I figured not very since most players consider any more than exactly 1 thief to weaken the party, but seeing as you came up with a similar theme to one of the ones I posted maybe it's a more popular party concept than I thought...

    I think that a rogue-themed party probably would be (somewhat) weaker than a 'standard' party, but I find that appealing since the game is less challenging to me now than it was the first couple of times I played it. Also, a rogue-sh party would make cutting a deal with the Shadow Thieves in BG2 pretty much 'in character' for everyone (it always struck me as odd that someone like Keldorn or Mazzy would be willing to work for Aran Linvail).

    I don't like triple-class characters myself (a F/M/T will never get to use 9th level spells, so it's off the table for me), and quite like bards. Also, for the sake of the exercise I wanted to refrain from using EEkeeper. Hence my somewhat different party compositions from the ones you proposed.
  • ChadChad Member Posts: 90
    I don't mind loss of 9th level spells because you play it as a back stabber thief with 8th level spells end game... I used to be very much against triple class until I played a F/M/T BGT run with about every mod you could add and had a blast. Ended up as one of only two runs that I beat the game with, the other being a cavalier... I generally get bored at some point so have beat BG1 dozens of times but only made out through the whole series twice, never with EE yet...
  • shawneshawne Member Posts: 3,239
    How about "The Inhumans"? One rule: you can't have any human party members. So depending on your alignment, it'd probably be something like:

    BG1: Khalid, Jaheira, Alora/Coran, Yeslick/Quayle, Neera OR Dorn, Kagain, Montaron, Viconia, Baeloth

    SoD: Khalid, Jaheira, Glint, M'Khiin, Neera OR Dorn, M'Khiin, Glint (or wait for the Tiax mod), Viconia, Baeloth

    BG2: Jaheira, Mazzy, Jan, Wilson, Neera OR Dorn, Korgan, Hexxat, Viconia, Haer'Dalis
  • ReadingRamboReadingRambo Member Posts: 598
    edited June 2016
    Equal racial representation
    This is actually one of the parties I originally beat the game with long ago when I was quite young. The "canon" party was actually my first party; although back then before BG2 we didn't know there was one.

    I loved the idea of having all the races.

    PC human fighter ->Mage
    Jaheira -half elf fighter Druid (Khalid suffered an "accident")
    Kivan- elf ranger
    Alora- halfling thief
    Yeslick- dwarf fighter cleric
    Quayle- gnome illusionist cleric

    With the inclusion of Dorn and half orcs in EE, I would probably swap out Jahiera for Dorn, or have a half Orc PC with Immy instead of Jahiera. Half elves seem the most dispensable race in that context.

    SoD includes lovely Mhkin which adds yet another race to the pool. Glint is quite an upgrade over Quayle.

    BG 2 is tricky due to Aerie and Korgan being incompatible, limiting elf/dwarf relations. Maybe have Viconia, Haer'Dalis or Jaheira fill the elf spot.

    Half Orc PC fighter cleric
    Korgan dwarf fighter
    Jan gnome illusionist thief
    Viconia Drow cleric
    Edwin human Mage
    Mazzy halfling fighter


    That's actually a really balanced party lol
  • Montresor_SPMontresor_SP Member Posts: 2,208
    Crazy as they come: Charname, Xzar, Montaron, Quayle, Tiax. You can add Minsc if you have the heart to send Dynaheir on a naked ogre hunt. Or maybe Shar-Teel. Not sure if she's crazy enough for this bunch.

    The Giggly Girls: Charname, Imoen, Neera, Safana.

    Amazones of the Sword Coast: Charname, Jaheira, Shar-Teel, Dynaheir, Viconia. Of course you'll need to "lose" Khalid and Minsc along the way. Say, in Mutamin's garden. After one of them fights Shar-Teel to get her to join up.

    The Love Triangle ... Square ... I mean Penta...HEXAgon! (BG2): Charname (male), Aerie, Neera, Jaheira, Viconia, Dorn. Four ladies plus Dorn vying for Charname's attention. As Neera says, "Stand back and watch this!" :grin:
  • FinneousPJFinneousPJ Member Posts: 6,455
    @justfeelinathome So I planned some of my favourite characters from DS1:

    Anastacia of Astora
    ----------------
    Cleric

    "A mute woman from a village in Astora, her tongue has been removed so that she can't say any god's name in vain."

    Knight Lautrec
    ------------
    Fighter/Thief

    "A knight from Carim and a devout of the goddess Fina. His love for Fina makes him a psychopath who doesn't care about other people and readily kills them after they served their purposes." In my headcanon sworn to Anastacia like Eygon is to Irina in DS3.

    Siegmeyer
    ---------
    Paladin (kit?)

    "Siegmeyer is a knight from Catarina, who has come to Lordran seeking adventure and excitement, even if he isn't totally prepared for it and his daughter is against it."

    Sieglinde
    --------
    Fighter(/Cleric)

    "Sieglinde is the daughter of Siegmeyer of Catarina. She came to Lordran to look for her adventurous father."

    Marvellous Chester
    ----------------
    Bard (kit?)

    "Marvellous Chester is a human who, like the player, was dragged into the past from an unknown time and place."

    Lady of the Darkling
    -----------------
    F/M (dual or multi)

    "The Lady of the Darkling is Anor Londo's Fire Keeper, bound to the bonfire to keep it lit. After becoming Undead, she visited the Dark Sun Gwyndolin, became a Blade of the Darkmoon, and assumed the flame-keeping duty. She received the Brass Set armor, which hides her hideous form and helps her hunt the guilty. She also acts as a guide for the city of Anor Londo, giving directions to the Chosen Undead."

    quotes from http://darksouls.wikidot.com/
  • ChadChad Member Posts: 90
    not familiar with dark souls... when a video game is described as 'action rpg' I think Diablo and cringe involuntarily just a little... :neutral: That said I love your descriptions and they make me think maybe DS actually has some decent story to it...
  • FinneousPJFinneousPJ Member Posts: 6,455
    @Chad It has. However, its presentation is not like traditional RPGs, where you have literally hours upon hours of plot exposition. It's more subtly presented. There is literally dozens of channels and hours of video on youtube, all exploring the story and lore of Dark Souls. A search for dark souls story turns up 3.6 million results on google :P
  • ChadChad Member Posts: 90

    A search for dark souls story turns up 3.6 million results on google :P

    :open_mouth: whoa
  • SkatanSkatan Member, Moderator Posts: 5,352
    Grum said:




    The Shorty Party

    BG1: Dwarven Fighter/Cleric (By Moradin's Hammer!), Yeslick, Alora, Quayle

    BG2: Dwarven Fighter/Cleric, Korgan, Mazzy, Jan...Wilson?

    Yes, you bring the healing. You get 2 front liners (you and Korgan), a ranged specialist, and a illusionist/thief. If you really need a 5th (which you just well might) add in Wilson to keep Jan company. At least he isn't a long-legged adventurer.

    You don't. I've played this team through SoA/ToB and did just fine with the core four. It was one of my favorite runs, but you gotta leave Mazzy out for some quests though. Some think you need a high level singleclass mage to make it, but you really don't. Also, when playing a four man team Jan gets more XP so get his mage levels at least a little bit sooner than in a 6-man party.

    I faked it and keepered Mazzy for slings instead of bows, but it shouldn't change the viability of this motley crew.

  • ArtonaArtona Member Posts: 1,077
    I consider run with custom party "Last Crusade": Inquistor, Undead Hunter, Chevalier and Priest of Helm.
  • StefanOStefanO Member Posts: 346
    edited June 2016
    Half-Elf party "The three Musketeers"

    Athos: Custom NPC, half-elf fighter-mage
    Porthos: Custom NPC, half-elf fighter-thief
    Aramis: Custom NPC, half-elf fighter-cleric
    d'Artagnan: PC, half-elf barbarian, two-weapon style, swords, short swords, katanas, and scimitars only

    The Three consider d'Artagnan a barbarian because he leaves his family in Candlekeep (read Gascony) and travels to Athkatla (read Paris). Jan Irenicus is, of cause, Cardinal Richelieu in disguise. Lady de Winter hides as Bodhi.
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