Ajantis or Yeslick?
dstoltzfus
Member Posts: 280
So my party is:
Thief/Mage (multi) charname
Imoen
Garrick
Branwen
Ajantis
Coran
I initially planned for Yeslick to be my main tank and I picked up Ajantis right before the bandit camp (because I figured I could use the extra muscle up front). Now that I'm in the Cloakwood Mines, I kind of don't want to give up Ajantis. His personality seems to meld well with the party and Branwen is doing a fine tanking job.
I know Yeslick is probably the smart choice, but I'm open to hear why I should keep Ajantis. Also, Branwen is staying...at least I think so...
p.s. is the game easier since the latest updates? I'm playing on core, but things seems way easier than I remember before the expansion.
Thief/Mage (multi) charname
Imoen
Garrick
Branwen
Ajantis
Coran
I initially planned for Yeslick to be my main tank and I picked up Ajantis right before the bandit camp (because I figured I could use the extra muscle up front). Now that I'm in the Cloakwood Mines, I kind of don't want to give up Ajantis. His personality seems to meld well with the party and Branwen is doing a fine tanking job.
I know Yeslick is probably the smart choice, but I'm open to hear why I should keep Ajantis. Also, Branwen is staying...at least I think so...
p.s. is the game easier since the latest updates? I'm playing on core, but things seems way easier than I remember before the expansion.
0
Comments
Plus he's a dwarf. Dwarf = awesome.
OT:
Yeslick is probably the better option, really. He has "Dispel Magic" as a special. He has better heals. He has better wisdom, better constitution. Plus, Yeslick doesn't tend to be "Lawful Stupid" to the same degree that Ajantis is.
There is no need for 2 clerics - keep either Yeslick or Branwen. Branwen is single class so she levels faster which means more spells; but Yeslick makes a slightly better support fighter.
Or perhaps the party is complete already and Yeslick would not add much? A frontliner trying to cast always bears the risk of being interrupted. Also, Yeslick would need the dexterity gauntlets just like Ajantis if becoming a tank.
Yeslick is way better on paper. I have a concern that his personality may not gel as well (I suppose it's all personal, as interaction is rare in vanilla characters) and...
You know? Fuck it, if it bothers me so much about Ajantis and Yeslick when I planned Yeslick somewhat from the beginning, maybe Ajantis is the way to go. The difference is not game-breaking.
@Belfaldurnik the idea of interruption for the tank is a real concern. Branwen is always a worry with her buffs (I do not pre-buff unless I intuitively scout and the situation is very obvious). I anticipate in a few levels that Ajantis might have the health pool that would take the role as well. Further, Yeslick suffers from at least 2k xp penalty at this time from everyone else, and my charname is going through the game naturally (i.e. not taking large breaks to "level" rather than take on the mission at hand).
As for concerns about my party...I am not "meta-gaming" other than trying to experience vital npcs with a role-playing context. The final composition was merely a colorful mixture that was both the npcs that I didn't play with a lot, and those that would follow from the story and match my charname's personality. I am loving Garrick and the warrior of Tempus (although, it is too bad that she didn't get more details). Imoen is a must for story purposes, and Coran just filled things out.
I think I will run with Ajantis, as i have less experience with the paladin class and he's grown on me. The new changes have Yeslick staying in Baldur's Gate, yes? That would make me feel somewhat better.
@rapsam2003 I actually don't see a lot of Ajantis "stupid lawful" in my play, though it's not hard to have crazy high rep, even with fairly neutral-minded players and the lack of npc and/or interaction depth.
Good choice. Yeslick and Ajantis are both very useful.
The cool thing about Yeslick is that he is a powerhouse utility character that can fill two roles if you want. You could easily ditch any of your characters for him and not really change you play style that much. But role-playing is just as good a reason to not allow him on board. Does Charname really want to ditch one of his long-standing companions for some ruined, captured dwarf? No matter how useful? Maybe not.
In 2E, Paladins generally tended to act Lawful Stupid, and Chaotic Evil characters tended to act "Chaotic Stupid". To this day, a lot of players still treat both Lawful Good and Chaotic Evil (or even Neutral Evil) as if those alignments are a "X Stupid". Many DMs won't allow Neutral or Chaotic Evil in their games, because people just don't know how to play those two alignments.
It's an RPG, stick with what you enjoy.