Now that Dorn Il-Khan is in my party, what weapon should my main take?
HaHaCharade
Member Posts: 1,644
When playing an evil party, I normally do a fighter with Great Swords and Bows. Now that Dorn is here, I'm thinking he'll likely be Great Sword focused. I'm thinking maybe Halberds for my main? There's a +2 one in the game and a +1 one you can get early on, and they do a lot of damage. Additionally, I can still use bows which require two hands.
Not sold on it, want to see what you guys think.
Shar-Teel will have my Scimitar +3... and Kagain will have Battle Axes... best sword I can think of for an evil person after that (not counting crap that might be added in BG:EE) is a Longsword +2/+1 Cold Damage...
Not sold on it, want to see what you guys think.
Shar-Teel will have my Scimitar +3... and Kagain will have Battle Axes... best sword I can think of for an evil person after that (not counting crap that might be added in BG:EE) is a Longsword +2/+1 Cold Damage...
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Main - Single Classed Fighter - Bows/Halberds???
Kagain - Fighter - Axe w/Shield
Shar-Teel - Fighter/Thief (Dual-Class) - Scimitar w/ Shield
Dorn - Blackguard - Two Handed Sword / Crossbow (if he can use them - not sure)
Xzar - Necromancer/Cleric (Dual-Class) - Hammer w/ Shield also slings for his missile wep
Edwin - Conjurer - Quaterstaff/Sling
By the way you have 2 tanks (Kagain and Dorn), so i have 2 suggestions for you:
- the most common: make him a kensai and play more with the bow than the halberd, when you move for close combat exploit the halberd range of the Halberd to avoid being targeted. If you make a human kensai, maybe later in SoA you could dual him to something (mage, thief... even cleric just for fun if you feel the inclination).
- an most unsual choice: make an ranger/archer, you will have accept some alignment uncoherence at the begin, play evil as usual and become a fallen ranger (i'm very inclined to do the same by the way), in Durlag's Tower, pay for the tourist caravan event, carry some wands of paralisation and kill the demonknight in Durlag's Tower first floor.
"obs: The Demonknight appear quickly in the first floor of Durlag's Tower if you go there with the tourist event, he throw some fireballs to kill everyone and vanish fast. When he appears, mass flood him with as many casts of wand of paralisations you have (use more than one and immediatly after use the wand, pass it to another character to use it again). Proceed to kill him there to get as a reward:
Full plate mail +1, Large shield+1 (+4 vs missiles), Helm of the opposite alignment."
With the helmet of opposite alignment now you can make your ranger evil for the rest of BG game (and with luck the devs maybe work the game to make the helm of opposite alignment an carryable item to BG II, or at least put another there).
In BG II, unfortunally you will have to wait until the hell trials to take the evil paths and get a permanent evil change on the alignment. But BG II EE will still be worked and maybe other options can appear.
Those are suggestions only, just to remember.
Shar-Teel isn't thought of too much a thief from RP, I agree, but her High Dex and Strength makes it hard to pass up... plus I can see her backstabbing someone and reveling in it, lol.
Also there is a tactics mod were Durlag's Tower won't show on the map unless you've met the people in Ulgoth's Beard. If that get's implemented then would that change things? Unless you make a early move to go up north.
But I agree that Xzar can be one of the best Clerics in the game.
In the past we could roleplay anti-paladins and blackguards by giving the helmet for a paladin (thus making him a fallen paladin) or to a ranger, now the paladin issue is unnecessary but the ranger issue still rings true and you can give the helmet to Dorn* for good parties.
*i hope Team BG to give special banters for the 3 new characters if they use the helmet of opposite alignment, they probally wont but that would be extremly cool.
Apparently true since you can turn her to Neutral in the Romance. XD
Oh, and for any doubters on the Xzar dual-class ... it's definitely epic. Umm, me. And I play lots of Evil parties. She isn't even convincingly evil from the first place. I would rather have her be herself instead of the wall she puts up. Have you ever played through her romance? The "evil" Viconia is a lie from the beginning.
Even Aerie has more guts than Viconia.
Of course for me the best romance is made by Anomen whom is obvious TOTALLY more evil than Viconia, just see that in revenge patch he kill Saerk daughter, an innocent girl just to make a point and make Saerk suffer the same pain he had when he discovered his sister was dead.
In other words, I pretty much agreed with your post entirely, sans the "it sucks" part. That is personal taste and (I mean this humorously, don't be offended) your personal taste sucks. Your observation skills? Excellent. Your personal enjoyment? Couldn't care less. But other people might care, so no problem. Monty has a decent strength, he does good enough, then you get him all the way to Baldur's Gate ... proceed to give him Gauntlets of Ogre Power and laugh maniacally as he slaughters everything.
On top of that, he gets bonus HP. Shar-Teel doesn't. Oh, and once again, his personality is amazing, Shar-Teel is just an annoying whore. My goodness I can't wait for Dorn to be around, no more Shar-Teel for me. She's excellent statistically but she annoys the hell out of me.