EE Keeper: changing class
papariba
Member Posts: 2
Hello everyone,
I figured that I want to try a wizard instead of a mage,so i followed this guide to change class with Keeper (1.0.3.5):
I'd appreciate any hints!
I figured that I want to try a wizard instead of a mage,so i followed this guide to change class with Keeper (1.0.3.5):
- Write down the amount of exp that you currently have, e.g. 250,000.
- On the Abilities tab change your "Base HP" and "Current HP" to 1. Change THAC0 to 20. Change Experience to 0. Change Levels to 0/0/0.
- On the Characteristic tab (next one after Abilities) change Class if necessary and then change your kit.
- Go to the Memorization tab and erase all spells.
- Go to the Wizard tab and erase all spells.
- Go to the Priest tab and erase all spells.
- Go to the Proficiencies tab and erase all proficiencies.
- Go to the Thieves tab and set all thief skills to 0.
- Save the game in Shadow Keeper.
- Upon loading the altered save, you should level up from 0 to 1. Level up and press ok. This will give you all the stats and skills and hit points and what-have-you for your new kit.
- Then give yourself back the exp you used to have. You can do that by pressing CTRL-Space and using the cheat code CLUAConsole:SetCurrentXP("250000")
- Level up to the level that your current exp allows and continue the game as normal.
I'd appreciate any hints!
0
Comments
Don't use Shadow Keeper with the EE games, use EEKeeper instead. https://sourceforge.net/projects/eekeeper/Never mind, I see the EEKeeper version so that is fine. Those instructions should work, although I think you will be missing out on the initial spell selections this way.Do pay attention to the innate tab and the effects tab as well and remove previous kit then add current kit that you wanted. As for HP, you can simply alter in EEkeeper as well without changing the level to 0 etc.
Thing is, in nwn1 you could do these things easily and effortlessly inside the game, without manually erasing stats, spells etc, you didn't even need to recall how much hp you had on each level, if you intended just to decrease a level of a current charater.
I've made these simple instructions for just decreasing your level without changing class/kit. These are based on previous posts (with some "bonuses" added). Here they are:
eekeeper:
base/current hp to 1
thac0 to 20
xp to 0
lvl to 0/0/0
saving throws to 0
spells in memorization/wizard/priest tabs to 0
thief skills to 0
in-game:
enable debug mode
load game and level up from 0 to 1
disable debug mode (optional)
cluaconsole: set a new xp value
level up and don't mind hp for now
eekeeper:
set base/current hp to what you had on that lvl (if you remember)