[Big SPOILER] Final boss fight is hard!
Rickenbacker
Member Posts: 39
Oh man! I've been playing with Core difficulty, so I can't undo it now. But I was up til ungodly hours last night trying over & over. I *may* need to start over at a much earlier part of the game to better prepare. I've come close a few times though. I have a ton of potions, weapons & Caelar (sp?) is on my side.
Any tips? I've been loading up on fire resistance & magic protection potions.
Any tips? I've been loading up on fire resistance & magic protection potions.
Post edited by JuliusBorisov on
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Also, I'm of the opinion that the fight is much, much easier than dealing with him in Icewind Dale, for what that's worth.
9th lvl Ranger (Fractal Blade +3, Ophyllis's short sword +2)
10th lvl Invoker (wands: frost, lightning, paralyzation, several robes, various spells)
multi-class: 10 druid/8 fighter (Aule's staff +3, wand of the heavens)
9th fighter (Sundermaul, +3 bolts)
9th Ranger (Echo of the Fiend staff +3, Greenstone amulet)
Use Sequencer with Web and Freedom combination to hold demons.
Or use summons and ankheg amulet to distract them.
Depending on if you killed that Lich in Kanaglym, your Mage might have access to Spell Sequencer, load it with Skull Traps or Webs (Emotion: Hopelessness would've been better, but Dynaheir is prohibited from casting enchantment...). You should also have a minor spell sequencer, which can be loaded with Webs. If you boost her caster level with the cloak of minor arcana and unleash all three skull traps there is a good chance that you can kill Herphernaan instantly. And Webs can be used to ensnare some of the lesser Devils. Note that Dynaheir would need to approach Belhifet to cast the sequencer, so ward her with Spell Immunity: Abjuration.