Why does Baldur's Gate become so dull after the Nashkel Mines? (*SPOILERS*)
Ironhammer33
Member Posts: 54
This is my 4th or 5th time through BG (and 2nd through BG:EE) and I just cannot remain invested in the game's story after the Nashkel Mines. In fact, I've only made it *to* the bandit camp once! It feels as if I just ran through a pre-made adventure for 1st - 3rd level characters and...{poof!} I'm stuck in a void.
Yeah, I guess I *could* go investigate the bandit camp but there's no story or strong plot hook (in my opinion) there. It's like, "well, yeah, I guess I'll go see what's going on over there."
Has anyone else felt similarly? I know some people felt IWD did the same for them after Xynomei (sp?) but at least that is much, much further into the game than the mines in BG.
I'll just go look for said bandits whilst I await your replies...
-bored in BG
Yeah, I guess I *could* go investigate the bandit camp but there's no story or strong plot hook (in my opinion) there. It's like, "well, yeah, I guess I'll go see what's going on over there."
Has anyone else felt similarly? I know some people felt IWD did the same for them after Xynomei (sp?) but at least that is much, much further into the game than the mines in BG.
I'll just go look for said bandits whilst I await your replies...
-bored in BG
0
Comments
Are you importing your saves/characters into BG2? Do you have the Steam version with achievements?
The ambush in Nashkel, the trail to follow into Beregost and finally to the Bandit Camp itself. Sneaking around the Bandit Camp is always my top priority, lurking in the shadows cast by a full moon makes moving about at night that much easier.
Exiting the tent without sounding the alarm is always a nice bonus, and departing with information that points to the next leg of your investigation, I find, keeps the adventure moving forward and fresh.
Being allowed to roam freely before and after the Bandit Camp, revisit towns - the Carnival is my go-to rest, sell and identify spot - does help in breaking up the main plot arc and feels less railroaded in the end.
With so many places to explore, I'm surprised you're bored already.
On the whole I find the story thread is consistently interesting throughout, but I like to weave in and out of it to avoid getting tired of it. I'll do a chunk of story and then explore, more story - explore. The boredom usually hits me when I get to Baldur's Gate, simply because I've been playing for so long and I'm ready to wrap it up. This is compounded by the headache that is moving around the city itself.
Admittedly, I am a die hard fan of Icewind Dale and its setup of six pre-made characters, "exactly" how *I* want them, of course at the cost of less involved and entertaining npc banter, but the STORY is also much more spellbinding to me.
As for BG, I have a difficult time staying "on track" if you will, (ADD/ADHD anyone?) when I have too much leniency on "where to next?".
I did plod my way to the Bandit Camp and am currently the farthest I have ever been in the game, having absolutely, positively annihilated the 'Tent Battle' thanks to one Horror spell and four extremely fortuitous failed saves! (Yay!) Having said that I didn't have the opportunity to sneak around the camp. In fact, it *almost* felt like another town to me because my dialogue choices earned Tazok's approval and I had free roam to do what I pleased. I will make sure to choose differently with a different party.
I also, AM enjoying the game more once again, now that things are finally moving forward and I'll see what the next encounter holds for me.
I just want to point out that I have *NOT* been to Baldur's Gate, nor was aware of some of what you folks have mentioned in statements above. I literally made it through the Bandit Camp for the FIRST time just a day ago.
I will probably stop checking this thread in the future until I am done playing the game just in case.
Enjoy.
Yep, that sounds about right.