The reviled - suggestions requested
PK2748
Member Posts: 381
So I'm taking a break from BG, and building my own IWD team. I have five spots picked:
Human Shapechanger
Human Beast Master with longbow and staff
Halfling Wizard Slayer with a sling
Half Elf Jester
Human Shadowdancer with a scimitar
I either need a suggestion for an equally despised by the community class or kit for the sixth spot or I will leave it blank. No mages need apply
I am playing on Insane for large spawns of enemies
Human Shapechanger
Human Beast Master with longbow and staff
Halfling Wizard Slayer with a sling
Half Elf Jester
Human Shadowdancer with a scimitar
I either need a suggestion for an equally despised by the community class or kit for the sixth spot or I will leave it blank. No mages need apply
I am playing on Insane for large spawns of enemies
0
Comments
Pure kensai, though not despised, will probably have a hard time until barkskin levels are good. Same goes for monk.
An unkitted pure cleric. Again, not necessarily despised but it's basically inferior to all the kits due to the kits having no real downsides.
You've covered most of the "despised" classes tbh.
I have considered Monk, I hate Monks but the Dark Moon order woujd be interesting if the could at least be neutral. I don't want full evil
Assassins, Swashbucklers and Bounty Hunters are just too good. Dragon Disciples are still too awesome and their casting at will isn't Vancian enough.
Maybe a Half Orc Kensai? No dual classing, forced purity of the class would make it seem like it belongs in the group?
Strange as it may seem, I don't think you'll be that handicapped with your party despite playing some of the most reviled classes. You actually have the basic archetypes covered and roles fulfilled. On insane, the jester's song should get you through a lot of the early game where enemy saves aren't great.
Even Yxunomei fight, you probably have the tools needed. Only late game would be an issue. Not even defensive harmony to help the weak armor class.
Human Shapeshifter - Darts in Human form
Human Wizard Slayer - Scimitar
Halfling Shadowdancer - Clubs/Crossbow
Elf Beastmaster - Longbow
Human Jester
Vanilla monk definitely works too.
Gnome Cleric/Thief - Shapeshifter actually seemed really strong at low level against hordes of trash mobs, like walked through the Orc cave on insane almost solo so I took the next most ridiculed healer
Half Elf Jester
Human Wizardslayer
Human Shadowdancer
Human Stalker - decided since I can only have one familiar it's more important to have that on my Jester. Disappointing the system won't let you have multiple so I took the next worst Ranger and using same weapons the Beast Master restrictions required
So do I go with five or do I add that monk? Seems like monks get insanely powerful. I contemplated adding a specialist Mage but I hate mages. I'm thinking of a vanilla Bard or skald