What Resolution do you play with?
cbarker15
Member Posts: 38
Wanted some opinions on the resolution people like to play on... the classic 800x600 or some variation of widescreen. I'm playing on 1366x768 but I wanted to know what other people think is the best way.. thinking about making a change... Also I have the classics as well as the EE versions... do you guys think the ee versions look worse than originals when playing without sprite outlines activated.. I might want to try BGT instead.
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Comments
If you want to play the classics then do so. They can be fun too. Since you own a copy it wont hurt to try it out at least! Don't ocerthink it, just go.
With the originals that I still use, not for GUI look but because I love some old mods that are not supported in EE and also for the less nerfed freedom to experiment cheese, exploits and not conventional tactics that are great part of my fun playing, I use the first of the experimental resolutions on the laptop 1050x788 and 800x600 with the notebook.
With EE, that in my notebook refuse to run, the native resolution of the laptop monitor, 1200xsomething that now I forgot as I am not at home.
I appreciate both versions, each one for some reasons, and I don't care much about graphics, as long that I am able to read the text and have an acceptable on screen image of the battle and environment. But this is just my taste. With EE I often zoom a little, I don't like very little characters in a wide area, and I hate YT walktroughs where it happens, maybe it was good on the big monitors that the players used, but for me is a pain to understand what it happens without continuously pausing to read very little text.
IMO, with these settings, BG looks so much better than the originals that there's no comparison. The higher resolution you go the less 'jaggies' you'll see. At FHD or higher the sprites look great WITHOUT using sprite outlines. I know that some like the outlines but it just looks to 'cartoony' to me.
Alternate renderer switches rendering to DirectX (instead of the default OpenGL). Alternate rendering can cause unforeseen graphical issues and should only be used if you're having problems with OpenGL.
To answer the OP, I go back and forth between using outlines and not. I still can't decide.
Imho the ee edition doesn't look worse.