Tanners Murder bug?
NightmareWraith
Member Posts: 77
In the quest Tanner Murder when you confront the tanner then go to the basement, the Assassins down there seem to be able to still see you if you are hiding n shadows or using invisibility spell even with cloak on Non-Detection, I haven't come across any other Assassins that can see me nor not even mages using true sight yet for some reason these Assassins can see me even though they are aren't using True Sight or anything
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I have leveled up 8 times from talking to her but I can't get out of this area, how can I fix this to complete the quest?
I validated the game chache in steam and it retrieved a file but I am still having the issue
EDIT: I recall having this bug as well, what I did was to get that EXP once and then use the cheat codes to teleport back to the inn.
You can use this command: C:MoveToArea(AR1000) This will take you to the city again. If you wanted to bring Haer'Dalis with ya, I don't think this is a good solution, maybe there is a cheat code to spawn him in after the quest is done?
Is there not more to the quest I thought there was? And not bringing along Haer'Dalis isn't an issue because this is mostly a solo run.
Does this mean I'm going to have more bugged quests though?
Also I thought that Belt of Interia was supposed to reduce all magic damage by 50% and Magic Bolt by 25% however it isn't decreasing any magic damage.
As for why the warden didn't have the Adjatha; I am not sure what the deal is there. Cold damage overkill, Disintegration, and Petrification can all destroy loot, but I am not sure how you would have been able to do this considering you are a solo Shadowdancer... Maybe you have it and haven't identified it yet? I don't know. It honestly isn't that great a sword though...
Yeah I had no source of any of that and nope I identify everything I come across so I definitely didn't get it, and it's a better sword the Bauldran's sword, gives immunity to charm and domination which is important for my solo character.
Pets summoned from weapons seem to have no AI, I have used Sword of Raz, Staff of Air and Staff of Fire and the sword and elementals have done nothing until I command them to. I do have party AI turned on, Ifereet from ifereet bottle and the black spider thing attack on their own.
Along witht the Copper Coronet free the slaves quests I already cleared the land mored ship but hendak still wants me to clear it
I only downloaded the game with all updates already, there hasn't been anymore updates since I started playing.
Where's the WeiDU log?
Regarding the copper cornet quest, you have to release all the slaves by opening their cell doors and then talk to them.
@RelSundan here's that log
// The top of the file is the 'oldest' mod
// ~TP2_File~ #language_number #component_number // [Subcomponent Name -> ] Component Name [ : Version]
// Recently Uninstalled: ~TOTDG/SETUP-TOTDG.TP2~ #0 #0 // Colours of Infinity: Tales of the Deep Gardens
// Recently Uninstalled: ~TOTDG/SETUP-TOTDG.TP2~ #0 #1 // NPC Reactions (Aerie, Viconia, Jaheira, Anomen, Haer'Dalis, Keldorn)
// Recently Uninstalled: ~TOTDG/SETUP-TOTDG.TP2~ #0 #2 // Add Deep Gardens to the Worldmap - suggested component. If this component can't be installed due to incompatibilities, skip it.
Maybe @gate70 or @elminster can give you some insights.
Anyway to fix a corrupt save file? I really don't want to have to start again
You can also just try creating a new save, then rush to the quest and see if the problem occours on that savegame as well, that way we can rule out if the problem is related to the specific savegame or the game itself.
And I didn't have the copper coronet issue with my druid but I did have it with the Planar Prison