Adding NPC personalities to custom characters?
sparrow13x
Member Posts: 120
Hey guys, I recently read somewhere that someone had created a custom party and used EE Keeper to attach NPC personalities to their created characters. I was wondering if anyone knew how I could do this?
In EE Keeper I briefly messed around with what was called an "override script" and it seemed to change Jaheira's portrait to Aerie's in-game but I'm not sure if it would have granted Jaheira the new character's dialogue/romance etc.
I'm looking to create a 3 man party with a C/R, Assassin, and some sort of mage but I'd like it if I could pretend they were NPCs. Thanks for any help!
In EE Keeper I briefly messed around with what was called an "override script" and it seemed to change Jaheira's portrait to Aerie's in-game but I'm not sure if it would have granted Jaheira the new character's dialogue/romance etc.
I'm looking to create a 3 man party with a C/R, Assassin, and some sort of mage but I'd like it if I could pretend they were NPCs. Thanks for any help!
0
Comments
But a much easier and less work-intensive way to accomplish what you want would be to simply spawn and add existing NPCs to your party via the debug console, save your game and then adjust them to your liking with EEKpr. Should work, though I don't have a BG2 installation to test it on.
For example if I wanted to change Yoshimo into a Swashbuckler I don't think he will get the +thac0/Dmg bonuses for the previous levels unless I reset him to level 1 and then grant him experience using the console. But then his thieving skills, proficiencies and HP don't get reset unless you do it manually. I've found thieving skills in particular very annoying to try and edit.
I could be doing this all totally wrong, I just know I had a really tough time trying to get a multi-class Shadowdancer/Fighter going before I eventually gave up.