Most of the time, I'm a purist the first time I play.
I look at the game as presented, make what choices I can with limited information, and jump into the game world of a new game. But this... is a continuation. I have a character I love, a party I bent over backwards to create (Alora and Tiax as far before the level cap as I could manage), and a ton of baggage in the form of an epic poem I've been writing trying to chronicle the past adventures of Veraka the Jester and her companions. I want a crystal ball I can ask answers from, and get cryptic replies to in case I don't want a spoiler.
Would any of you consider being that crystal ball? Making ample use of spoiler tags?
I bought BG:SoD long ago, but life took me in other directions and I never got around to it. Now I'm picking up Baldur's Gate again, and realizing that, rather than start another new character, I actually want to continue with my old one (gasp!). As I said above, I have a character and a party I am deeply attached to. I realize that the plot will tear us apart (how soon and to what extent, I am not sure) before the beginning of BG2:EE, but I'm curious about a number of things that may affect those decisions. Since I am looking to the future, and distantly considering continuing Veraka's Saga into Siege of Dragonspear (a heck of a long ways off, I know, I know), I was hoping to get some cryptic answers without being totally spoiled on the game.
I come into this bearing SoD no ill will. I am completely open-minded about LGBTQ+ characters (I've heard this comes up from a new character), and I will try to keep my gnashing of teeth in check when my favorite old characters leave the party too soon. With that in mind, here is a list of questions I have (numbered for convenience) about BG:SoD:
1. How much humor exists in the game? As adjuncts to this question: are any of the new joinable NPCs particularly humor-focused (on a scale from 1 to 10, Ajantis being 1 and Jan Jansen being 11)? Are there any quest-related or dialogue-related decisions that could unwittingly deprive me from some of the most funny dialogue, NPCs or items in the game because I will never encounter them?
2. Will my decisions affect how soon I lose my old Baldur's Gate party members? I'd rather not break up the band sooner than I have to, so if some decisions in the game accelerate this, I'd like to delay them. If they are unavoidable, don't bother spoiling the scenes.
3. Are there any choices that a n00b might commonly get trapped by in SoD that results in particularly poor outcomes? I mean, REALLY crippling choices, things you can't come back from, things that lose you items or spells or NPCs forever. Normally I would never ask this and just experience it, but in my first playthrough I usually Forrest Gump my way through everything before I know what's what.
4. Should I just use a character and party I care less about for my first playthrough of the game, and stop trying to divine things that are best left to experience? I suspect the answer might be "yes" here. I don't know, I'm just worried from a narrative standpoint as a writer about how much I might have to change depending on what exactly happens in SoD when I put it into Saga form way on down the road.
Anyway, thanks for humoring me if you reply. I hope SoD is going to be fun.