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What is your favorite mods to add realism to the game?

JimstromJimstrom Member Posts: 97
I'm thinking of reinstalling and try a fantasy realism run, and i wonder what mods do you think are essential for a fun realsitic run of Baldur's Gate?

Mods i plan to use:

Sword Coast Stratagems
Full Plate and Packing Steel
Hard Times (Don't know if it is EE compatible though)
BG Tweaks



  • KamigoroshiKamigoroshi Member Posts: 5,318
    I don't believe there were any mods that could be considered "fantasy realism friendly". Given that neither the official AD&D rule sets, nor difficulty enhancing mods such as SCS were build with realism in mind.

    When I think of realism in fantasy games, I think of mods that change the behaviour AI of animals to be more like their IRL counterparts. Or something which implements hunger, thirst, hyperthermia or hypothermia to Baldur's Gate. Or at least an sleep/exhaustion overhaul. The modding communities afaik never worked on such things for any IE title.

    Closest things would be mods that make characters more believeable on a interhuman level.
    Basically things like:
    • NPC Kitpack
    • BG1 NPC Project
    • Crossmod Banter Pack
    • Minor NPC Portraits for BGEE
    • BGEENPC Tweaks for BGEE / SOD / BG2EE / EET
    • Portraits Portraits Everywhere (for BG1EE, SOD, BG2EE, IWDEE, EET)

  • subtledoctorsubtledoctor Member Posts: 11,466
    I second all of those - except perhaps NPC Kitpack, of which I'm not a fan. But many others like it.

    I'm not sure what the status of FPPS is, especially after the 2.0 update. It definitely has not been updated to work with SoD armors. If you have any trouble with it, you might try the first component of my mod (called YARAS for "Yet Another Revised Armor System"):

    It is very much inspired by FPPS - I always used to use FPPS, the only reason I rolled my own solution is because FPPS is getting out of date and nobody is taking up the reins...

    As always, I will also recommend Spell Revisions and (some components of) Item Revisions. Guided by PnP, with an eye toward rebalancing the cheesier junk in the games, these mods are about as good as you get for realism. I also like to install a bunch of kits, because in 'real' D&D you are not limited to a choice of three kits per class.

  • JimstromJimstrom Member Posts: 97
    I'm not too found of custom kits, since i've still have not tried out all the existing once, things i'm looking for is armor and weapon revisions, AI changes, monster tweaks, etc. etc.

  • CrevsDaakCrevsDaak Member Posts: 7,145
    Wait—HardTimes isn't EE compatible? Wow. I thought it was. This makes me want to adapt it myself... lmao.

  • subtledoctorsubtledoctor Member Posts: 11,466
    Add aTweaks to the list if you want PnP-inspired monster tweaks.

  • Mantis37Mantis37 Member Posts: 1,045
    I have had some software installed on my brain which makes me no reload these days, it may add stress and reduce the lifespan of the system though...

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