I intended to play every quest, explore every map and zone, and immerse myself in the glory of this game. I've only solo beat the game as a FMT but I truly love the power with the class. 10apr, 25 str, stoneskins, mirror images, spell immunities to make liches and dragons a breeze, killing drizzt, easy exp in BGEE from dryads and spell protection petrification basilisk hunting, running around like a hasted god, the list goes on. I usually play chatoic good or neutral evil, might change it up this time. I like power. Early game, Scimitars/Katana, into Drizzt Scimitars, into Celestial Fury/Belm, into Crom Faeyr/Scarlet Ninja-to. Pretty much best in breed. I could list traps as a strength, but honestly I feel that they are too cheese... time stop, sleep spam 7 traps, i dunno. Doesn't feel rewarding to beat stuff that way.
Kind of bummed my favorite solo character can't use HLAs from the mage kit. I was wondering if (1) it would be considered a faux pas to remove the exp cap and (this is hard to answer) (2) should I play a FMT again? Truly like the versatility, being able to do/see every locked chest and closed room or should I try and play something else that you think I might enjoy more, or just as much? I've gotten an inquisitor to the end game, but not beaten the final boss, and I've gotten a sorc through BGEE. Just want to fresh it up and see all the zones etc.
I quite literally can't STAND doing a full party due to being spoiled with haste and tactics only solo players can do, slow 6 person parties aren't ideal but I will miss out on a lot of the core gameplay and storytelling
Here's my usual build:
Chaotic Good Elven FMT
30% Magic Resist
29+5 dmg a swing
Ring of Gaxx, Ring of Prot +3, Gauntlets of Extra Spec, Robe of Vecna, Helm of Balduran, Montolio's Cloak, Boots of Speed, Crom Faeyr, Scarlet Ninja To, Amulet of Power, Belt of Inertial Barrier.
Imp haste, Spell Immunity, Stoneskin, Mirror Images, Time Traps, Spike Traps, Sunray and Sunfire, Morde Sword, etc.