Using Near infinity... What useful changes do you know of? Share!
Anduin
Member Posts: 5,745
Wow!
Made a discovery today! at http://www.idi.ntnu.no/~joh/ni/download.html
Used Near infinity to change some of my .2DA files. Specifically xp cap. Removed it by opening the .2DA file XPCAP and changing all the 8000000 number to -1 (Does anyone know a better number to change it to?) It was really quick to do! Xp cap removed!
Clicking on the .2DA files reveal a lot of the magic!
Want to have multi class fighters get 5 pips in a weapon proficiency... You can change that!
Think druids shouldn't really be able to use scimitars... You can change that!
What I want to know now is...
How do I change HLA tables?
I have heard you can get levels up to 50? What do I change?
Any other good stuff or useful .2DA files that can be tinkered with?
I am also aware that there are a few people out there who don't like modifying there BG, are concerned with the cheese factor, think that gameplay will be broken. Cool. Everyone has an opinion. I respect you! But please don't whine about people who mod or like cheese here please. Start a new thread and whine about them there
Made a discovery today! at http://www.idi.ntnu.no/~joh/ni/download.html
Used Near infinity to change some of my .2DA files. Specifically xp cap. Removed it by opening the .2DA file XPCAP and changing all the 8000000 number to -1 (Does anyone know a better number to change it to?) It was really quick to do! Xp cap removed!
Clicking on the .2DA files reveal a lot of the magic!
Want to have multi class fighters get 5 pips in a weapon proficiency... You can change that!
Think druids shouldn't really be able to use scimitars... You can change that!
What I want to know now is...
How do I change HLA tables?
I have heard you can get levels up to 50? What do I change?
Any other good stuff or useful .2DA files that can be tinkered with?
I am also aware that there are a few people out there who don't like modifying there BG, are concerned with the cheese factor, think that gameplay will be broken. Cool. Everyone has an opinion. I respect you! But please don't whine about people who mod or like cheese here please. Start a new thread and whine about them there
0
Comments
There's a lot of other stuff that can be changed, including stat modifiers for races, requirements for classes, abilities on level up, spell and thac0 progression tables, exp progression tables, bonuses from stats (like how much AC from dex, how much damage from str, etc), at what reputation NPCs of various alignments are happy/angry/decide to leave, and so on.
@Oxford_Guy Yes:
1. Go to search -> CRE/ITM/SPL/STO, check items, type moonblade
2. Open the moonblade in a new window (called SW1H13.ITM in my installation), click on the edit tab
3. Find the wepon proficiency field and change it to what you want, e.g. PROFICIENCYDAGGER for dagger.
@Oxford_Guy Sorry... I just loaded it up from outside the BG2 folder... It found everything by itself