Unfortunately, i picked the same portrait to practice on as @Pecca
Well, I don't see Cernd here, but that could be a base for a new interesting NPC. Would be nice to see a joinable older guy who is not a Cernd and can work as a demanding father figure.
Unfortunately, i picked the same portrait to practice on as @Pecca
Well, I don't see Cernd here, but that could be a base for a new interesting NPC. Would be nice to see a joinable older guy who is not a Cernd and can work as a demanding father figure.
Or a female dwarf for that matter. It actally kind of resembles the wild dwarves of Chult, but could also be used for a boreal dwarf in PoE.
Okay so she looks a bit different now. I also used the armor from original Mazzy because I was too lazy to give good colors to it and they are very similar anyway.
Her right eye is too high and is tilted, both eyes are probably a little too widely-spaced, and her neck is implausibly constricted. At least her head isn't quite so out-of-proportion as the original.
Looking back at the Cernd pic, his jaw is lopsided (or maybe twisted?)
Since Mazzy is quite blurry and REALLY unfinished, with strange proportions, so I fixed it and mixed it with the old good Mazzy.
I suck when it comes to hair, so it may need some fixing.
EDIT: Perhaps more detail on what was changed. As you can see, I added original Mazzy's hair. As for the face - I move eyes a bit more together, to the centre, moved them a bit down and in the same time I shortened her nose a bit.
@LavaDelVortel I'll be adapting Vicky soon. Arcane gamedev knowledge reveals that these portraits were laid out in something of a transitional BG1/BG2 style. I can say right away that my re-mikesassized version of Viconia will be cropped to match BG2 canon proportions. This requires leaving out most of the leatherwork, like so:
I would work on the full picture that is available so we had a full version AND THEN if someone wants to keep the proportion it should be cropped. Why would you get rid of something now, while some may want to see the full picture?
I would work on the full picture that is available so we had a full version AND THEN if someone wants to keep the proportion it should be cropped. Why would you get rid of something now, while some may want to see the full picture?
A spoiler for those who take pleasure in viewing unaesthetic compositions and would rather see lens distortion, wide-set eyes and/or a blue-skinned bosom.
how'd you get the watermark out of the b/w portraits ? or are there versions without it floating around?
Ok, so i did a little video to show the process. This is how i do it, there are maybe better/faster methods. I didn't record the whole work, but i think it shows the procedure right. https://www.youtube.com/watch?v=pN0HOY2cnKg
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Might want to pick that pre-Viconia for a lil' re-mikesassization session later.
Looking back at the Cernd pic, his jaw is lopsided (or maybe twisted?)
I suck when it comes to hair, so it may need some fixing.
EDIT:
Perhaps more detail on what was changed. As you can see, I added original Mazzy's hair. As for the face - I move eyes a bit more together, to the centre, moved them a bit down and in the same time I shortened her nose a bit.
...Maybe we should put some googly eyes on her.
I'll be adapting Vicky soon.
Arcane gamedev knowledge reveals that these portraits were laid out in something of a transitional BG1/BG2 style. I can say right away that my re-mikesassized version of Viconia will be cropped to match BG2 canon proportions. This requires leaving out most of the leatherwork, like so:
Already looking much more BG2-like, no?
Meet the DeVir exile:
A spoiler for those who take pleasure in viewing unaesthetic compositions and would rather see lens distortion, wide-set eyes and/or a blue-skinned bosom.
I didn't record the whole work, but i think it shows the procedure right.
https://www.youtube.com/watch?v=pN0HOY2cnKg