Looking for a lost (?) BG2 mod: Xzar, Monty, a new section of Athkatla, etc.
Contemplative_Hamster
Member Posts: 844
Hi
Some years ago I installed a mod that, among other things: reintroduced Xzar and Monty (the ones you killed in the Harper quest were just clones), introduced a new section of Atkathla accessed by paying a fee to a merchant in the slums; this new area had trolls, vendors, bystanders, etc. in the street, a beautifully done Inn in which you were assaulted by the doppelganger assassinw from the sewer inn in Baldur's Gate; and so on and so forth. The mod was not quite finished, there were tons of loose ends and strange objects such as foodstuffs. Does anyone know what it was called or who wrote it? I've trawled through the Spellhold Studio downloads, googled and brainstormed, but to no avail. I thought perhaps this was @LavaDelVortel 's work, part of the Colours of Infinity series, but as far as I can tell from SHS, that is not the case.
Some years ago I installed a mod that, among other things: reintroduced Xzar and Monty (the ones you killed in the Harper quest were just clones), introduced a new section of Atkathla accessed by paying a fee to a merchant in the slums; this new area had trolls, vendors, bystanders, etc. in the street, a beautifully done Inn in which you were assaulted by the doppelganger assassinw from the sewer inn in Baldur's Gate; and so on and so forth. The mod was not quite finished, there were tons of loose ends and strange objects such as foodstuffs. Does anyone know what it was called or who wrote it? I've trawled through the Spellhold Studio downloads, googled and brainstormed, but to no avail. I thought perhaps this was @LavaDelVortel 's work, part of the Colours of Infinity series, but as far as I can tell from SHS, that is not the case.
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Edit: oh, you found it yourself.
And more: if it is possible to install the quests without the companions? Loved the ones involving the pits in Copper Coronet.