BG3 using infinity engine?
ajwz
Member Posts: 4,122
If there was to be a bg3, or another d&d game in a similar style to an infinity engine game, would you like them to continue using the infinity engine, or would you prefer a new engine or significantly upgraded version of the original?
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http://www.youtube.com/watch?v=bRXKPdIAAqw
Or even magicka?
http://www.youtube.com/watch?v=RVrQ8fBOG_w
Though I dislike the idea of BG3 being in 3D, Magicka is about as much 3D as close to ISO 2D can get. Bastion actually uses 2D environments but with 3D charaters / monsters. graphically I think its amazing for an ISO game, one of the best I've seen and played in a very long time.
Now... Imagine an isometric Skyrim (maybe with hand-painted background instead of 3D if possible) - what say you ?
I wont be interested in 5.0, all of the games based on rules after 2.0 have been terrible.
So all they can do currently is make new content for BG1 + 2.
Well, I disagree on the "all game made after 2e were terrible" thing. I liked IWD2's ruleset.
Or not, I just read up on it, apparently it was based on the 3.0 ruleset, but a lot of it had to be excluded because it was incompatible with the infinity engine.
It's a moot point regardless. I can't imagine WotC licensing a new game under anything but the current ruleset.
I also don't understand why there has never been an attempt at BG clone. It doesn't have to use the D&D rules, just have the same combat and spell mechanisms. DAO was the first game that was close, but Bioware would now rather make console trash than carry on making great tactical combat top down view PC games.
I think I can safely say that something going forward that will be a priority is making sure we support the modding community/making it easier for modders to work with what we've got. It's clear what a big part they've played in making sure that Baldur's Gate grew into the game it has come to be remembered as, rather than simply an "oldie but a goodie", if you know what I'm getting at.
So then to get 3.0 into video games, they came up with the Aurora engine for NWN. I wept in agony when I started playing NWN.
Personally, I just hope that they take the very best of the elements that make the BG series so satisfying and perfect what already works so well in a new engine. Edition Next should give them the elbow room to cobble together a very similar ruleset to Infinity. I have very high hopes for BG3 in terms of game mechanics.
In some ways it's the setting that worries me more. I'm not a fan of the 4th edition Forgotten Realms, i.e., post-Spellplague. But we'll have to see also what the Sundering does for the setting over the next year or so.
Original data of the engine (the original 3D models etc.) is lost. And as far as I know, IE is pain in the arse for developers...
There will be new engine... But it doesn't mean it will look bad. If developers have enough good will, new engine would look similar (in terms of the feeling and atmosphere) or even better than IE.
IMO something similar (by means of graphics) to Diablo III would suit the eventual BG3 very well. It just needs to be less... "anime-ish", i guess. But the colors and nice "painted" background looks wonderful IMO.
Someone posted this game in another thread, these kind of graphics would be terrific, as long as they are in fixed ISO view:
http://www.kickstarter.com/projects/1473965863/sui-generis
I dont want moving cameras or third person view at all, they are 100% terrible in a party based tactical combat game.
Although, honestly, a HD and even more beautifully drawn version of they type of world have would still feel better to me.