Bug with ability scores bonus on AC after equipping Bow.
gattberserk
Member Posts: 191
Hi, I found this bug where equipped a bow that gives +1 AC bonus actually reduce it by 1 or even 2 after i try to requipped some other gears with it.
Here is the SS.
Notice the abilit score "bonus" where in fact it penalised my AC. Anyway to go about this?
All the invalid stats are EQ that i port over from BGEE:SOD and I already checked there is nth wrong with the stats equipped. This doesnt happen in BGEE:SOD.
Here is the SS.
Notice the abilit score "bonus" where in fact it penalised my AC. Anyway to go about this?
All the invalid stats are EQ that i port over from BGEE:SOD and I already checked there is nth wrong with the stats equipped. This doesnt happen in BGEE:SOD.
0
Comments
I remove it and use just bow and the problem persisted. Change the bow to other char and it also caused that issue on that char. Seem like the issue lies with the bow BUT I check the stats under DLTCEP there is nothing wrong.
The OPCODE use for AC bonus is correct.
If you want to get around this, either:
Give the bow 2 AC modifiers that total "+1": such as a +5 and a -4
Give the bow a +1 AC bonus for each specific type (slashing, crushing, missile, piercing) instead of an "All weapons" bonus.
It only affects IWDEE v1.4, it wasn't present in the next(BG2EE v1.3) update, and the v2.+ games aren't affected, so it has presumably already been fixed and just waiting for the update.
if one of these weapons is in one of your quick weapon slots and you equip another weapon of another quick weapon slot, then you'll read this in the AC box:
Battle axe: Defender +2: -2
Ability bonuses: +2
Those two strings should disappear if I equip a different weapon (even if the Defender +2 is still in one of my quick weapon slots.....)
The total AC with the Axe active or not is still correct.