Why Baeloth the Entertrainer isn´t available in BG2:EE ?
Tarlugn
Member Posts: 209
I´d like to know the reasons why from someone who made the decision of not including B in BG2:EE.
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I mean, it's great fun running BG and SOD with both on one level, but doesn't really feel like you are that important as Charname.
Especially SOD, two fully changed fire wands and endless cloudkills/webs/grease/summons ect.?
Can you imagine what would happen in BG2, small party, level up quickly?
Athkatla would be lucky if it was still standing.
I love the character, best one out of the EE NPCs by a huge margin IMO.
That said, take Baeloth instead of Edwin, not a chance.
Perhaps meet him in the Underdark, in Ust Nathar?
Just trying to think of reasons they didn't and suggesting it could be they made the character a bit OP for the early game. In BG, you can't meet him until you are level 5 so that he fits a bit better. "In the Underdark" (to quote Viconia), by the time you reach there, he would fit as in BG.
sry to ot.
Edit: a quest that you only get if you romance the npc.
Just look at edwin, he's a bloody powerful red wizard but in bg2 he is misteriously cast out and working for the thieves, and if you ask him why hoping for a convenient quest he states that it's none of your business. I believe that that's a fine example of a well rounded character who exists not only to give you quests but also has personal goals .
As much as people love baeloth, if I wrote his BG2 story I would definitely turn his madness into something we didn't really want to see, take most of the funny out of him (even Edwin and Xzar ain't clowns all the time) and make him a character that you either want to kill and make him suffer or join with him and witness the worst that a mad chaotic evil drow can do to people.
Baeloth is considered an Easter Egg character in BG:EE added as an apology for the delayed launch of the game. He was never suppose to be a cannon NPC, but his popularity made the developers include him in SoD.
I am still hoping that they do add him and other SoD NPCs (including new banters and quests revoloving around said NPCs) to BG2:EE as paid DLC.
if you do the harper questline (requires Jaheira in your group), then Elminster does show up, albeit in disguise
I haven't done any of the Bioware romances in so long, I can't remember if he shows up for any of them, though
get the mod "cdtweaks" from Gibberlings 3, it has optional components so that party members don't leave due to reputation and don't fight. I had Keldorn and Viconia in the same party throughout all of SoA and ToB (I'm assuming it was low reputation that cause Aerie to leave, anyway...)
and no, I did the harper questline as a female character romancing Ajantis
I believe the case here:
She leaves due to decision to romance & flirt with certain dark elf.
really funny as the evil cleric turn undead is also turn paladin and is not party friendly ...
i wonder if it works also with blackguards, that are evil paladins, it should do it, but maybe the ee developers have disabled it to make possible to have both viky and dorn in an evil party, while the original developers made almost impossible to have keldorn and viconia in a party until that xp level.
but not a charname paladin and viconia, thing that a player that does not care much of rp or is interested in rp to romance her and have her alignment changed can do.
does any one try to turn undeads with viconia having dorn in the party? i can not play with dorn, too evil for my taste, but i am really curios about how the ee developers handled the situation.