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BG:EE Evil Party Discussion... Part 4,372 (Spoilers)
So this conversation has been done to death, but...
I can't seem to get very far with an evil party because I'm never satisfied with my build. I think most would agree the following folks are all amazing in an evil group.
Shar-Teel (Dualed to a Thief, she can hit 7/8 and is a beast)
Kagain (Ultimate Tank)
Dorn (19 Strength, Poison Weapon, Blackguard Ridiculousness)
Edwin (Mage with Bonus Spells)
Baeloth (Mage with Bonus Spells + Magic Resistance)
So... What I tend to do is play a Fighter/Cleric as a PC and tear it up. However, I don't feel that a F/C would be as fun as a character to import across SoD and BG2 as say, a Berserker or other fighter type, later dual-classed to a cleric. Problem is, you need a cleric in BG1... Well you don't NEED but... A balanced party has one.
So I'm thinking Xzar, kill Monty, Dual to a cleric... But then wait. I want to give the Wisdom tomes to the PC, throw that idea out.
So the only option remains... play my PC as the fighter type I want to, and ditch one of the NPCs above. Take in Viconia, give her Gauntlets of Ogre Power... she's not *the best* but she'll do.
So here's the problem. Who the heck do I drop? I could go to one mage (Edwin or Baeloth gets the boot) but then I lose some magical firepower. I could ditch Kagain, but he's a serious meat shield and the only shield user in the group as well.
What's your thoughts?