AI and spellcasters
TwinAxes
Member Posts: 14
So I have been playing the BG series off and on for over 15 years. Now I want to run it through with the following rules:
1. No reload unless my PC dies or an NPC I want in my party dies permanently.
2. No pausing whatsoever
3. All NPCs on AI only, I will only control my PC
Now, my question relates to what spells are used by the various spellcaster AI sets. I've noticed that for mages, magic missile and blindness are used a lot, and for clerics, cure light wounds, slow poison and defensive harmony (I think). Most of the other spells are never used as far as I've noticed. Has anyone explored what other spells are used by the AI?
1. No reload unless my PC dies or an NPC I want in my party dies permanently.
2. No pausing whatsoever
3. All NPCs on AI only, I will only control my PC
Now, my question relates to what spells are used by the various spellcaster AI sets. I've noticed that for mages, magic missile and blindness are used a lot, and for clerics, cure light wounds, slow poison and defensive harmony (I think). Most of the other spells are never used as far as I've noticed. Has anyone explored what other spells are used by the AI?
0
Comments
Bad positioning or no kiting ... again not going back when on low HP and millions of more things you don't wanna see.
Create a character in SoD and see it when the game starts.