Evil Alignment plausible in IWD? (Plz no spoilers)
Contemplative_Hamster
Member Posts: 844
Hi all
I haven't played this game for a decade. Can't recall the storyline. Are there any plot reasons a neutral/evil, predominantly evil party wouldn't go on these quests? I prefer selfish bastards over high-fantasy goody two-shoes, it's just my way, but I want a plausible roleplaying experience, too.
No spoilers, please.
I haven't played this game for a decade. Can't recall the storyline. Are there any plot reasons a neutral/evil, predominantly evil party wouldn't go on these quests? I prefer selfish bastards over high-fantasy goody two-shoes, it's just my way, but I want a plausible roleplaying experience, too.
No spoilers, please.
1
Comments
Basically, you're stuck in the same boat as all of the innocents, so it doesn't matter if you're motivated to save the innocents or to save your own skin, your actions will largely be the same either way.
Example:
Kuld: "They won't pay me? I'm going to pickpocket everyone to get my pay out of them." Can get some nice gear that way.
You said you didn't want spoilers. But I can think of 2 other areas in the game where you can act evil. Either for self preservation, or for convenience/profit.
In kuldahar pass there are evil dialogue options when dealing with the boy who lost his family, including an cleric line a and in kuldahar you might not wanna help them out of your good heart, but there are dialogue options with arundel where you conclude that you're stuck in the pass and your only way out is this misterious enemy