Theme parties: which sounds coolest?
ElysianEchoes
Member Posts: 475
I've been contemplating picking up IWD:EE. I never played it much back in the day. If I do, there are several theme parties that come to mind, assuming IWD:EE has the same kits as BG:EE. Do any of these sound interesting? Maybe you have some of your own?
#1 - Because, +&@# magic!
Wizard slayer, berserker, undead killer, swashbuckler. Tactics: buy/steal lots of potions, point and click to victory and profit!
#2 - Married, with children
Beastlord ranger. Totemic druid. Two characters only. Tactics: summon the 'kids' to do most of the killing.
#3 - I TREE
One of each druid kit. One of each ranger kit. Tactics: use summons to trip traps. Support the archer.
#4 - Inhuman trio
Avenger, Shapeshifter, and Dragon disciple. Tactics: turn into monsters. Eat people.
#5 - Synchronized Stabbing (aka, SNEAK ATTACK! bonus points if you get the reference)
Assasin, bounty hunter, shadow dancer, mage/thief, fighter/thief, cleric/thief. Tactics: C/T buffs. M/T invises, each takes position behind an enemy. Watch everyone explode. Variation: 'Et tu, Brute?' Same party. Same tactic. Everyone targets same enemy.
#6 - Bare Necessities
Monk. Shapeshifter. Kensai. Tactics: Run around naked. McGruber the enemy.
Not sure how viable any of these are, but they could be entertaining. What say you?
#1 - Because, +&@# magic!
Wizard slayer, berserker, undead killer, swashbuckler. Tactics: buy/steal lots of potions, point and click to victory and profit!
#2 - Married, with children
Beastlord ranger. Totemic druid. Two characters only. Tactics: summon the 'kids' to do most of the killing.
#3 - I TREE
One of each druid kit. One of each ranger kit. Tactics: use summons to trip traps. Support the archer.
#4 - Inhuman trio
Avenger, Shapeshifter, and Dragon disciple. Tactics: turn into monsters. Eat people.
#5 - Synchronized Stabbing (aka, SNEAK ATTACK! bonus points if you get the reference)
Assasin, bounty hunter, shadow dancer, mage/thief, fighter/thief, cleric/thief. Tactics: C/T buffs. M/T invises, each takes position behind an enemy. Watch everyone explode. Variation: 'Et tu, Brute?' Same party. Same tactic. Everyone targets same enemy.
#6 - Bare Necessities
Monk. Shapeshifter. Kensai. Tactics: Run around naked. McGruber the enemy.
Not sure how viable any of these are, but they could be entertaining. What say you?
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Comments
Consider installing the Faiths and Powers mod for significantly more class and kit options, you'll have a great time with that if you can dream up so many themes from the vanilla game alone!
All Gnomes. Because Gnomes rule all.
Lich Sorceress, Necromancer
Revenant Knight, Fallen Paladin
Wight Squire, Fighter
Skeleton Priest, Fighter dual Cleric
Ghoul Rogue, Fighter/Thief
Zombie Archer, Fallen Archer
Why not choose the actual sorcerer kit for the lich and Blackguard for the revenant? Well, it adds a flavor to RP and there's nothing more satisfying than playing through a game with inferior party setup. The gimped classes of Fallen Paladin/Archer compliments the theme of the party even further.
I tried to squeeze in Banshee Songstress, a bard, but I just couldn't find adequate portraits that fit the theme.
Except that the sneak attack party might have a hard time dealing with undead opponents, and those take up quite a portion of the game. But then that can always be remedied with a barrage of bolts and arrows.
@Kenji, that picture made me laugh xD Thanks for that.
For #3 keep in mind that summons don't set off traps.
I have a theme I've been thinking about. Lawful buttkickers of goodness...
One of each Paladin type (except Blackguard of course), one Priest of Helm and one Sun-Soul monk. I think I'm going to go roll one of these parties up right now!
I'm not sure what ADHW is, but I can imagine a group of illusionists running around and creating mischief. I've contemplated the dwarf party, as well. Four defenders, one fighter thief, and one fighter cleric. Maybe we could name it Stainless?
5 bards with various songs, 1 cavalier.
Do bard bonuses stack? Like Skald song with normal song?
It not only adds more bard and demibard kits, but also replaces bard songs with auras that they can keep active while fighting with weapons (see here for a list).
Be aware, though, that with this mod installed Bards can no longer cast spells from the Conjuration, Abjuration, Invocation, and Necromancy schools. I think the idea is for them to be "bardic warriors", not mages.
They still get spells like Mirror Image (Illusion) or Stoneskin (Alteration), but not spells like Fireball (Invocation). Different songs should stack, yes.
Of course, it's not the most varied of parties in terms of tactics and gameplay...
I'll have to catalogue how that adventure goes for everyone lol.
@dockaboomski , I'm curious if you ever tried #1 or #6.
That's no ordinary rabbit! That's the most foul, cruel, and bad-tempered rodent you ever set eyes on!