Thank You For (Re-)Making This Game
Andraste
Member Posts: 78
I just wanted to say: I finished Planescape: Torment for the first time ever today.
PST came out when I was an undergraduate and didn't have much time for games, and by the time I got around to buying it in its original form it ran horribly on my computer and I hated the UI. Giving it an interface to match the other IE Enhanced Editions and updating it to work properly on modern versions of Windows finally let me experience it. (Still not sure what can change the nature of a man, but it turns out that what can change the nature of a game is getting rid of the awful radial menu and adding QuickLoot.)
So thank you, everyone who worked on this, for making it possible for me to finally enjoy this great story beginning to end.
PST came out when I was an undergraduate and didn't have much time for games, and by the time I got around to buying it in its original form it ran horribly on my computer and I hated the UI. Giving it an interface to match the other IE Enhanced Editions and updating it to work properly on modern versions of Windows finally let me experience it. (Still not sure what can change the nature of a man, but it turns out that what can change the nature of a game is getting rid of the awful radial menu and adding QuickLoot.)
So thank you, everyone who worked on this, for making it possible for me to finally enjoy this great story beginning to end.
19
Comments
God, now I read that, it feels like I'm gushing too much. It's true, though. No enhanced edition before this has improved my enjoyment of the game this much. So thanks, Beamdog. You done good.
Thumbs up for PSTEE, Beamdog!
Thanks
I was able to swipe up so the navigation bar appeared, and close the app from there. Screenshot also worked.
Thanks