Elf invoker
Olteron
Member Posts: 67
Is there anyway to mod the game so elves can be any specialist mage? I think it's lame they can only be enchanter or diviner. You would think a long lived race can master any magic they want.
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https://forums.beamdog.com/discussion/48165/testers-wanted-tweaks-is-dead-long-live-tweaks/p1
http://gibberlings3.net/forums/index.php?app=downloads&showcat=38
That is the one I used.
You tried using EEKeeper?
That one works for Elf Invoker
Enchantment doesn't have any spells higher than 5th level, but it has several end-game spells. An Enchanter's Chaos forces a save at -6, -10 after Greater Malison. Feeblemind saves at -4 / -8. Both are terrific all through Throne of Bhaal.
Honestly, the spell I always miss most on my Enchanters is Web. No fair that the direct damage school also gets arguably the best disabling spell over the life of the trilogy, too. But those -6 Chaos spells are super tasty.
If it isn't immune to magic in a general sense (like Liches, who are immune to level 5 spells), it can almost certainly be feebleminded. This includes undead and constructs (golems) who are otherwise immune to most mind-affecting spells. Hell, it might even work on slimes for all I know-- I've never tried it, but it works on most everything else, so why not?