I'm sorry if this has been asked before, but I couldn't find the answer (the search in this forum is quite the handfull).
Is Improved Invisibility nerfed when it comes to backstab?
I played the original Icewind Dale not so long ago, and I still have the saves here for testing. I had a Fighter/Mage/Thief that casted Improved Invisibility on herself, and then went on a killing spree backstabing everyone. I had to move her around, as when enemies turned to attack her she would no longer be able to backstab, but I could quickly go to another distracted enemy and backstab him before he reacted. All of this on a single Improved Invisibility cast.
Now, reading here and there, I don't see anyone talking about this, but about Mislead. As I started a Heart of Fury run with a Thief > Fighter (counting on being able to be casted Improved Invisibility by my Mage), I'm a bit worried that this doesn't work and I have a really, really expensive thief (planning on going lvl 21 assassing, and then fighter), as Mislead only works on the caster.
I went and downloaded EE Keeper to try it out, and I'm not being able to backstab more than once with Improved Invisbility. The thing is, this is both with EE Keeper (which, even if it just change some character stats, is still a mod), and on very poor testing conditions (on Easthaven, on those goblins), so I would like a kind of "official" confirmation.
Does Improved Invisibility work with backstab so you can make more than 1 backstab?
PD: It is a real pain to find the differences with the original game. I have to go around looking for forum posts, and some faqs, and mostly looking on BG2 stats to try to figure out how does something work on the EE. Would it be so difficult to have some kind of "Diff Sheet" for each game? Or at least 1 diff sheet for BG2, and the other expanding upon that?