Cleric/Thief Mid SoA and Beyond
shylaman
Member Posts: 173
I started a cleric/thief in BGEE planning on doing a full run, but started thinking about how effective they would be later in the game. THACO seems a concern, then backstabbing becomes less effective, and they only have a couple of offensive spells. Besides casting Chaotic Commands and a few Holy Smites or Flamestrikes, can the be effective in combat or is THACO going to be an issue?
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Your attacks per round are the real problem. You should have dual classed.
https://forums.beamdog.com/discussion/59735/permanent-thieving-button-whaaat#latest
What about Helm Seeking Sword in the later game (assuming I EEKeep a kit)? 2D4 with three apr. I could DUHM, backstab, and then activate Seeking Sword to melee. Most cleric spells are pre-buff anyways. That should be 6-24 per round. Not too bad. Or am I missing something?
You'd be better off running a Priest of Lathander for the Boon of Lathander. It boosts your APR by one, but it's usable with any weapon, and you'll usually deal more with 2 attacks from an awesome weapon like Flail of Ages than with 3 attacks from a weak weapon like Seeking Sword.
Also, I believe it's unlisted, but Boon of Lathander stacks with itself. By level 21, if you're so inclined, you could activate all three of your Boons at once for 4 APR. Even at level 11, I'd rather burn both Boons to get 3 APR with a good weapon once per day than rely on Seeking Sword to get good APR with a bad weapon twice per day, (and disabling your spells while you're at it).
However, cleric multiclasses are almost as good at supporting/buffing as singleclass clerics and also make very solid damage absorber/tank melee combatants. Cleric/thieves in particular have the extra advantage of combining two different "utility" roles (traps and restoration spells), which may give you some extra flexibility with the rest of the party.
used one in iwd:ee and he had ~25% party kills, while the berserker had ~30%
C/t s can deal some consistent nice backstab damage. This is with minimal buffs and Staff of the Ram (yeah I am digging through my 10 years old mega mod bgt installation stored in an external hard disk. It is crazy!)
With holy power+draw upon holy might+righteous magic, (str 25) and staff of the ram, final THAC0 was -14. If attack invisible, that becomes -18. Ample, I think.