Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Categories

New Premium Module: Tyrants of the Moonsea! Read More
Attention, new and old users! Please read the new rules of conduct for the forums, and we hope you enjoy your stay!

Adding new merchants and creatures/npcs

After working on some items, I've started to consider releasing my item pack and then some, but I never delved into adding NPCs. Years ago when I modded before, I was thinking about adding a merchant to Waukeen's Promenade, but I never did. Does the whole area file have to be edited? I'd like to do what I can to keep my mod from being incompatible with others.

Comments

  • PaulaMigratePaulaMigrate Member Posts: 1,201
    Do NOT mod the area file (compatibility). Just add your creature with an addition to the area script (ar0700.bcs)
    Example
    IF
    	Global("MyShop","ar0700",0)
    THEN
    	RESPONSE #100
    		SetGlobal("MyShop","ar0700",1)
    		CreateCreature("Myshopy",[1804.3224],12) 
                    Continue()
    END

    lolienAndreaColomboGrammarsaladArunsun
Sign In or Register to comment.