BG2:EE Chaotic Commands
rosetyler
Member Posts: 37
Either these forums don't have all the info on Chaotic Commands or I'm not searching correctly but where can the scroll be found?
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Another thing you can do is make sure you've memorized "dispel magic" so you can get rid of mind-affecting magic after it hits your party. If you have Keldorn in your party, you'll want to use his inquisitor version as it is the most powerful in the game. If not, then I believe all the game's casters can memorize it though it may sometimes take a couple of casts to fully free everyone.
You also want to be on the lookout for items that make characters immune to effects like confusion and charm. (These are mostly weapons though there are some shields and other items as well.) When you dual-wield in BG2, you make almost all your attacks with your main-hand weapon so it isn't too much of a sacrifice to put an "immunity" weapon in your off-hand even if its DPS isn't the best. Of course you can do this with shields too if you prefer better AC to higher DPS.
Finally, be aware of particular low-level spells relating to fear and paralysis that automatically work (and in the case of fear may protect you for a period of time against future exposure). Hope this helps!
Mages and other spellcasters may never cast it, unless they also have 9 cleric levels.
The Chaotic Commands scrolls are rare, generally unnecessary, and can only be cast by priests anyway.
On that note, any extra tips facing mind flayers?
If you're high level then the easiest way to dispose of lots of mind flayers is to use a planetar - buff them with globe of blades, improved invisibility and improved haste and watch the carnage. Mind flayers don't have good THAC0, so if you have a well-armored character they can usually get away with meleeing, but if there are several attacking flayers at once there's always the chance that you'll be unlucky.
Shield of Harmony+2.
You get it doing the Trademeet Quest.
You haven't said what your charname is though?
Other than that if you are a mage, lots of hasted summons and stay back and hit them with a sling. As it happened, although my charname was using the shield, the skeleton warriors blocked the narrow corridors so I didn't actually hit them at all. Edwin is the only other party member and did more damage using the Sling of Everard safely from distance.
And the reason I thought of it for this run was because I'd noticed that when NPC have used it before.
But I wouldn't like to say that for sure now you've pointed it out.
Have to see what happens in the underdark.
- low saving throws
- sword of Arvoreen (Mazzy or a high level thief)
- chaotic commands
- Greenstone Amulet
- various forms of rage / berserk
- Slayer change
- magic resistance will protect against some forms of stun (but not psionics)
- some mods also allow you to change free action to protect against stun
Edit: Just saw that bit about the Shield of Balduran. That seems like the simplest route to go
Cloudkill from out of sight, recharge a wand, 50 charges, Bob's your uncle and Fanny's your aunt.
Staff of the magi from the Twisted Rune for never ending invisibility, skeleton warriors for any who get adventurous, and the belt from the Sauhagin.
Just stand back and watch that lovely XP mount up.
It's so cheesy in comparison, it makes the shield look like a decent fair playing tactic.
Stun protection is exceedingly rare, and @Grond0 has done a good job rounding up the few sources that provide it.