What's some good barbarian armor? I'd like to bump my resistances
Klorox
Member Posts: 927
I'm new to this style of playing. So far, I have a solo level 13 evil barbarian dual wielding flail of ages and defender of easthaven. I'm wearing the inertial dampener belt, but for armor I have regular old splint with a ring of protection.
What items should I be looking for before I embark on my journey to free that annoying brat sister of mine?
What items should I be looking for before I embark on my journey to free that annoying brat sister of mine?
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(2) Get Defender of Easthaven right after (+1 AC, +20% physical resistance)
(3) Get Flail of Ages, to go along with the DoE.
(4) Get Helm of Defense (+1 saves, +20% fire, ice, electrical resistance)
(5) Ring of Earth Control (+1 AC) and Ring of Gax (+2 AC, regen, +10% MR)
(6) Boots of Grounding (+50% electricity resistance)
(7) Belt of Inertial Barrier (+5 save vs breath, +25% res. to missile damage, +50% res. to magic damage)
(8) Cloak of the Sewers (+1 AC, shapeshift)
You end up with...
AC-7 (respectable)
slashing, piercing, crushing (40%)
missile damage (45%)
electricity (70%)
magic damage (50%)
fire, ice (35%)
Swing your flails around wildly. Get hit in the face. Laugh it off and pretend that you are a dwarven defender.
Dwarven Defender:
* 20% crushing, slashing, piercing, missile
* +50% crushing, slashing, piercing, missile from defensive stance
Main Hand: Crom Faeyr (Str 25)
Offhand: Defender of Easthaven (+1 AC, 20% slashing, crushing, piercing)
Helm of Dumathoin (+2 Con, +3% slashing, crushing, piercing, missile)
Red Dragon Scale (-1 AC, +50% fire resistance)
Ring of Gax (+2 AC, regen, +10% MR)
Ring of Earth Control (+1 AC)
Cloak of Reflection (deflect all spell damage back at caster)
Girdle of Bluntness
Boots of Grounding (+50% electricity resistance)
Amulet of Magic Resistance
Drop defensive stance. Have 93% resistance to all physical damage
Reflect all spell damage back at caster
50% fire and electricity resistance (most common enemy types)
35% magic resistance (lum, hell, ring, amulet)
Str 25 for hitting enemies hard.
Con 19 base (+1 tome, +2 helm) = Con 22. Can go up to Con 24 if you choose evil hell option. That with D12 hit dice from class.
And afraid of enemy spells? Shorty saves. Defensive stance adds another +2 bonus.
Who needs stoneskin when dragon attacks tickle?
Nice bonus now is you can dual class as it's a fighter kit. Honestly they are very similar in potency, but i am enjoying my Barbarian a lot and IMO Rage puts them slightly ahead of Dwarven Defender.