Vanilla EE, Heavily Modded, or EET?
Barachiel
Member Posts: 82
I'm coming back to Baldur's Gate, after having spent a long time away. I did complete a BGEE/SoD playthrough last year, but I haven't touched BG2 since the Good Ole Days. Many *MANY* things have been added, and I'm just looking at all. I've spent two weeks just going over stuff, and I'm pretty much torn on where I should go.
NOTE: I'm not a Super-Pro-Dark-Souls-Wannabe player. I beat the trilogy mod-free years and years ago, but I'm an adult now, and the idea of turning every encounter into a soul-crushing micromanagement boss fight just leaves me weary. That said, the AI did suck, and some parts of SCS are appealing.
I'm looking at BWS, and so far, I like the Recommended Setup for BG2EE that includes EET, but it also includes a LOT of new NPCs and quest mods I'm not 100% sure I want. I mean, I do, and I don't. This is a huge trilogy, and i've been gone so long, I don't mind some new content for BG1 (God knows it needed it), but BG2 was HUGE. I feel overwhelmed looking at all this. Plus, I doubt I'd use more than a couple of these NPCs, especially with the 3 new official ones waiting for me.
So here's what I"m endlessly waffling over.
1) Just Vanilla EE with a few key mods like BG1NPC and Unfinished Business. If it restores content or adds stuff to the existing NPCs, that's fine.
2) EET - basically a BWS install with the "Recommended" setting, only with most of the new NPCs turned off.
3) MEGA MOD! I saw this NPC mega-mod called "Sandrah" and it looks really interesting, but it requires a lot of additional mod content, and I don't think BWS handles the installation order properly, so I'm kind of loathe to jump into it. But of all the "BIG" mods I've seen, this is the one I'd actually like to try.
Comments, recommendations? Multiple playthroughs right now aren't an option. I also find vanilla BG1 kinda boring now; I usually want to just jump straight into BG2.
NOTE: I'm not a Super-Pro-Dark-Souls-Wannabe player. I beat the trilogy mod-free years and years ago, but I'm an adult now, and the idea of turning every encounter into a soul-crushing micromanagement boss fight just leaves me weary. That said, the AI did suck, and some parts of SCS are appealing.
I'm looking at BWS, and so far, I like the Recommended Setup for BG2EE that includes EET, but it also includes a LOT of new NPCs and quest mods I'm not 100% sure I want. I mean, I do, and I don't. This is a huge trilogy, and i've been gone so long, I don't mind some new content for BG1 (God knows it needed it), but BG2 was HUGE. I feel overwhelmed looking at all this. Plus, I doubt I'd use more than a couple of these NPCs, especially with the 3 new official ones waiting for me.
So here's what I"m endlessly waffling over.
1) Just Vanilla EE with a few key mods like BG1NPC and Unfinished Business. If it restores content or adds stuff to the existing NPCs, that's fine.
2) EET - basically a BWS install with the "Recommended" setting, only with most of the new NPCs turned off.
3) MEGA MOD! I saw this NPC mega-mod called "Sandrah" and it looks really interesting, but it requires a lot of additional mod content, and I don't think BWS handles the installation order properly, so I'm kind of loathe to jump into it. But of all the "BIG" mods I've seen, this is the one I'd actually like to try.
Comments, recommendations? Multiple playthroughs right now aren't an option. I also find vanilla BG1 kinda boring now; I usually want to just jump straight into BG2.
0
Comments
It may take a bit more preparation to install, but using e.g. BWS will help you to get it right. I'd rather have the choices and skip them than to have a lean game and finding halfway through how much I'm missing.
At first it was minor stuff, like corrupted item descriptions. Then the chapter numbers on the save files went all wonky (jumped from 9 to 23), then scripted encounters like the druids at the tree by the Underground River from the base game would "despawn" the main PC, leaving me with a 5 man party that couldn't leave the current map.
For rules mods, I stick to those that either tweak Ease of Use, restore the game to it's PNP counterpart, or add class kit options.
I often used BWS to download and unpack and fixpack my mods prior to the actual installation, because that is a lot of cumbersome preparation work that the tool can do without getting a chance to really break anything. This way you also get the most recent mod versions all time.
It is clearly overkill to use BWS to install BG1NPC and UB on a BGEE game.