Shapeshifter/Barbarian Half-Orc
Hadar
Member Posts: 171
Is there any mod (and what is it name) which would allow me to play BGEE+SoD+BG2EE with Shapeshifter/Barbarian Half-Orc? Or any race but a Shapeshifter/Barbarian.
Just imagine:
a) Half-Orc - he is from North, he has superhuman strength, constitution and decent dexterity
b) Shapeshifter - he has magic claws and regeneration (in Werewolf form) and he communicates good with animals, and cannot have any armour
c) Barbarian - he is immune to back stabling and has rage ability
Shapeshifter/Barbarian Half-Orc is just basically D&D version of shirtless Wolverine (he is from Canada, has superhuman strength, constitution, dexterity, regeneration, adamantium claws and he is ultra dangerous when angry)
I would even give him name "Logan Hadar"
Just imagine:
a) Half-Orc - he is from North, he has superhuman strength, constitution and decent dexterity
b) Shapeshifter - he has magic claws and regeneration (in Werewolf form) and he communicates good with animals, and cannot have any armour
c) Barbarian - he is immune to back stabling and has rage ability
Shapeshifter/Barbarian Half-Orc is just basically D&D version of shirtless Wolverine (he is from Canada, has superhuman strength, constitution, dexterity, regeneration, adamantium claws and he is ultra dangerous when angry)
I would even give him name "Logan Hadar"
Post edited by Hadar on
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Comments
Best I have come up with anyway. Shoot, H/O's have higher than max strength already as far as BG being based on 2nd edition AD&D.
But I hear ya, humanoids could always use a little extra attn.
1. a multi-class fighter-druid of Silvanus who can shapeshift. Half-ORC appears to an option, so just pretend a little bit harder that it's a half-OGRE.
2. The half-orc Zealot of Gruumsh. The Zealot class is a berserking, lightly armoured fighter and spellcaster (based on the ranger class) with various unusual powers.
3. The Beast Master ranger, who among other things can turn into a werewolf. Half-orc is an option.
If these interesting, reasonably well-balanced and setting-appropriate kits are not enough, you can also blatantly cheat and EE-Keeper in shapeshifting and berserking to a multi-class fighter-cleric, or add shapeshifting to a barbarian.
As a real life person I'm totally lawful good and my play thoughts are always lawful good. But at least once I want to play with evil leaning party, but I probably won't be able to be a jerk still. So I thought my charname must be class forbidden to be good xD So thought about a druid which must be neutral but then I realize that the werewolf abilities could make the charname evil leaning. But still I will have problems to play evil so I will have a bogie party (but not necessary evil).
So I wanted to go thought whole BGEE+SoD+BG2EE with
Hadar (shapeshifter)
Safana (Thief) ==========> M’Khiin Grubdoubler (Shaman) ========> Hexxat (Thief)
Viconia DeVir (Cleric)
Edwin Odesseiron (Conjurer)
Dorn Il-Khan (Blackguard)
Baeloth Barrityl (Sorcerer) ===> Korgan Bloodaxe (Berserker) or Wilson ===> Sarevok Anchev (Fighter)
In italics is choice that I'm still not sure of.
Then I though about mods because it would be cool if my charname would be less druidic and more beast-like.
So I'm searching for cool class, kit and race combo with bestial appearance and tendencies (especially involving lycantropy). Any suggestions?
EDIT: Off course I though about half-orc :P My mistake (I'm not a native speaker).
Also, have a look at this Google spreadsheet which very neatly outlines nearly all the new classes. There are a few ommissions in this list, among them some of the Mystics and one kit in particular called the
Beast LordLycanthropist, I think, which is basically a werewolf shapeshifter.@subtledoctor and @Grammarsalad (who made this amazing mod), is the lycanthrope kit still around in v.0.74n ? I don't have BG installed right now, so I can't check.
@rrchristensen I've installed a lot of mods (for test) and I do not see anywhere class Lycanthropist, but it sounds cool!
Thanks. Beast Lord looks cool and he can be half-orc. But it would be cooler if he was less a spell caster but more a barbarian and the werewolf forms would be the main thing in the class, not just additions to being a druid. Actually a barbarian (d12 + rage + back stab immunity + being faster + resistance to damage) with the wolf/dire wolf/werewolf/greater werewolf/werewolf lord, but one that cannot have any armour, can use only druidic weapons and have maximum one point proficiency and be immune to poisons, druid resistances and druid experience table. This class could have very few if any spells available. :P
Or just barbarian/beast lord multiclass
But wait, Beast Lord hasn't any transformation at lvl 1? Even into a wolf?
BTW why warrior/cleric/mage doesn't have any kits?
Closest to what you'd want would be:
Half-orc Barbarian (start with 19 Str and 19 Con. in BGEE, you'll get +1 Con to get you to 20, which unlocks regeneration). Specialise in Daggers or short swords (to imitate Wolverine). Has Rage, cannot wear plate armour.
Half-orc Kensai (again 19 Str+19 Con). Get Grand-Mastery in Daggers (to imitate Wolverine's claws) and +1 Con book asap to get the regeneration. Does not have "Rage" ability, but a Kai, which allows to give more dmg.
Human Stalker - also kind-of Wolverine style... leather armour only, can stalk and backstab. No regen (unless you cheat him in EEkeeper as a Half-Orc or give him 19 Con), but will get small spells and I believe later in the game, one of them will be regeneration anyway. (Can't recall in which divine circle the spell is)
Actually with the Wolverine was just a joke. My main focus is that my charname will be freak and bogieman in eyes of simple people - so this is why I want lycantropy focused character. For now beast lord is my favourite.
Ok, I know now why I didn't see any abilities - because there is no icon in special abilities section, but when I click first square I've got it...
And the beast claws reduce my strength from 19 to 18 so they are quite useless...