Breathing some new life into PW's
Orleron
Member Posts: 5
Just wanted to say thank you from the bottom of our hearts, all of us from Avlis and other persistent worlds who have been limping along for the better part of a decade now and staying alive with a core group.
If there's anything I would personally hope to see from the EE, it would be finding ways to bring this game back to the masses to inspire new players. Just the existence of the EE should go a long way towards that. Very grateful.
Best,
--Orl
If there's anything I would personally hope to see from the EE, it would be finding ways to bring this game back to the masses to inspire new players. Just the existence of the EE should go a long way towards that. Very grateful.
Best,
--Orl
16
Comments
I wonder if you guys at Beamdog realise just how big of a slumbering beast you are about to wake up. Even after all these years, there's so many people who never really left the game behind.
Really good to see Avlis around here!
We would love to have some input or at least be able to log a wishlist from our past experience and current needs.
Is it likely EE will support NWNx?
Captain Kathryn Janeway: "Dragon's teeth"?
Chakotay: An old Greek myth. After a dragon was killed in a war, its teeth were spread out over the battlefield. They took root, and warriors sprung from the ground, to continue the fighting."
Our coders (Acaos and Funkyswerve) are wanting more information on the changes involved in this new version, for example, will it be network compatible with normal 1.69 servers? They also have a set of engine bugs they would love to have fixed in this new edition and thus are wondering if there is someone in particular they could chat with to find out more. Please send a PM and I can make arrangements.
Forums are here.
Wiki Here.
-S
How will players with 'original' NWN (either legacy players or those who purchase it from GoG) interact with 'enhanced' players? Can they both play on the same PW, but access it differently? Or, will builders have to make a decision about which version to support?
I must admit when I first heard the NWN:EE announcement, I saw it as a mere graphical/ease of use update. Update it for Win10 and maybe improve the graphics a bit. I got really excited when I heard there were plans to create a new master server and add a number of new features for module builders and PW admins.
A number of friends and I have been waiting for a game to come along that would have features similar to NWN--a game with the same great multiplayer and world building tools. I never thought that game would be NWN itself!
I look forward to what is being offered here. Maybe this will finally be the thing that will convince my players to give CEP a shot in the form of a new game.
I also have some requests I'd like fulfilled as they are core components of my current BadLands server and it would be a devastating blow to have them disabled due to memory address changes.
Come and join us for some great RP.
That may be a problem for those Players who drop in at Avlis now and again for old time's sake.
Of course, there may be some Players for whom even $20 is a problem.
http://genesisnwn.weebly.com/
Forums (Haks + IP): http://czs.boards.net/thread/2/connection-info-hakpaks
Discord: https://discord.gg/Mt25sk8
We eagerly await NWN:EE and all of the NWNX plugins to be migrated.