Dual Wield Questions
alaundo
Member Posts: 131
Can you folks shed some light on the mechanics of dual wielding please? Especially which weapon put in mainhand and offhand. Planning to use Flail of Ages and Crom Faeyr in BG2.
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Comments
- When a weapon grants +1 attack such as Belm, your main hand will get the extra attack regardless of which hand you place the weapon in.
- Crom Faeyr traditionally makes for a good OH weapon for fighter classes, since it has relatively weak (but situationally useful) on-hit effects but confers the powerful 25 strength hit/damage effects for every MH attack as well. It makes for a very strong combination with e.g. Flail of Ages or Celestial Fury.
And also, do not dual-wield unless you have at least two proficiency points in dual-wielding. This way you get no penalties in THAC0 in your main hand. The third point only reduces from -4 to -2 the THAC0 penalty in the off-hand.
Finally, if you're a pure warrior, and since BG:EE it's gonna use the proficiency charts of the original BG (although you can dual-wield and all the improvements made on BG2), I highly recommend to not put a third point in dual-wielding and use them to boost the proficiency in the weapon you choose. Mastery in a weapon grants you a +2 THAC0 +1 damage over Specialization, and if you go all the way with your weapon, you would get an extra attack per round in Grand Mastery, which is vastly better than the BG2 Grand Mastery.
Actually, the BG:EE proficiency chart is a compromise between those of BG and BG2. If I remember correctly, Grand Mastery granted +1,5 attacks in BG.
You remember right, Grand Mastery grants 3/2 extra attacks. But that is exactly from the BG chart, nor the BG2, because in BG2 you always get 1/2 extra attacks, never more.
Regarding to the EE proficiency chart, it's the BG one, it has nothing to do with BG2. Believe me
The link redirects me to this thread
Where did you found that information? I'm currently beta-testing and I'm pretty sure the present chart is the old one from BG, without compromises.
Yeah, I see now. You're right. I didn't notice that it's exactly one extra attack over the basic proficiency, not over the specialization or the minor masteries.
Went through the BG manual and didn't see attacks per round/level for fighters. I thought they went to 3/2 a few levels up (aside from specialization), but maybe I'm getting 3rd Edition confused.