Is it possible to get a GOG key instead of a Steam key?
Nova_Pyxis
Member Posts: 8
As mentioned in the FAQ, if you buy NWN directly on Beamdog.com, you can request a Steam key from support@beamdog.com. What I would like to know is, if I buy the deluxe version directly on Beamdog, can you then request a GOG key instead of a Steam key when it is available on GOG?
3
Comments
https://youtu.be/XB401RfGMlM
I might aswell ask: why aren't Beamdog games released first and foremost on GOG instead of Steam?
I am tempted to agree with @ShadowM. Steam wants players to come and get addicted to their platform so a loss leader like this works for their business plan (assuming it costs BD nothing). On BDs side, steam is by far the larger base of potential customers.
One question tho. If you don't want steam, what's wrong with using BD's client? What does having it on GOG give you?
Have fun
It's also a matter of principle. DRM issues are not obsolete, in fact they are more important thing now than ever before. And we players should have all the rights on our hands, including rights to choose.
Personally I bought all Beamdog games that I own on GOG and so I will do with NWN EE when I consider it's state to be acceptable.
There is a case to be made though, about Beamdog's responsibility to promote fair business model (like GOG) instead of criminal monopolization and control practices (like Steam, Origin, Uplay or whatever).
Have fun
But as for BD offering it on GoG when you buy from them, that would be awesome. But I imagine if that were good for business, GoG and Beamdog would have the same arrangement as Steam and Beamdog.
Also we're on internet era. There is no such thing as "smaller consumer base on Steam than GOG". If someone have internet to use Steam, he also have internet to use GOG. And niche games aren't really "advertised" by store itself, they are primarily bought because of "good word spread" and good reviews, bloggers, vloggers, etc. or in case of neverwinter it's also the power of D&D brand that draws people in.
And considering that small studios are by default the enemy of megacorps (they deliver fat better products per unit of price, since they aren't controlled by good-for-nothing shareholders) they have obligation to stick with each other and support their own kind (other small studios, niche stores, DRM-free practice, no DLC spamming etc.).
Keep in mind, I just got done having a conversation with a friend about how we would prefer to have it the old way: retail boxed games with big manuals. We don't like the fact that DDO will someday shut down its servers and we won't own the game. I wish every game I play was in my full ownership and had all the features that the internet provides. But we wouldn't have been having that conversation if it were the old way because we wouldn't have met on DDO.
All your argument is saying is 'people have a choice' and I think that is well established in capitalist society, so that was just a waste of words. Proof? I can name many examples where voting with your wallet clearly has had an impact. It is how capitalist society works. I'd very much like a link to the scientific paper you talk about. It must have been published in one the peer reviewed science journals to carry the weight you claim.
Have fun