Baldur's Gate 2 V.S Neverwinter Nights
thrudd
Member Posts: 96
Ok I know what a lot of people will say, 2 Completely Different Games , Different Engines ect... I have to be Honest and I would gather this is also a Matter of Opinion but I Enjoy the Infinity Engine Games much much more!!!! I purchased the head Start for Neverwinter Have been playing it , Went back to Baldur's Gate 2 to play a couple Different Groups I have Recently created ( 1 new just started,4 groups are in Chapter 4) Mind you I played BG and all the Infinity Engine games back when they were first released in the 90's Including NW. I continue to enjoy the Infinity Engine........ I guess I'm old School ,These Games always take me back to the 80's with my buddies playing in the basement rolling the dice..... Just wondering if anyone had any opinions on this??? I also kind of am a little disappointed that with the Release of NWN it looks like any NEW Infinity Engine Games in the Near Future are very Slim ...( unless the ever find the source code for IWD2) . I will continue to Replay BG2 and wait on Patch 2.5 for IWDEE so I can replay that with a bunch of new parties!!!! Cant wait for that!!!
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So, NWN was a missed opportunity for me, because, if something doesn't put up enough of a challenge, all the metaknowledge and variety of builds is not as significant. I really don't care about graphics, just about a good and intelligent challenge.
However, I must say that I only played single player, and never tried the different mods the game offered back in the day. I simply played the OC, which didn't do it for me. Maybe there is some difficulty mods out there that would do it for me. If there was something that would be an equivalent to SCS in NWN, I'm pretty sure I could sink a lot of hours in the game, because I acknoweldge that the game offers plenty of opportunities built wise - much more than the BG saga actually. Maybe I'm simply uninformed about some of the possibilities NWN offers, but until the day I can found something that will catch my attention as much as SCS, I will keep to try to no-reload the BG saga.
NWN is focused on user created content (like LittleBigPlanet). With a very robust toolkit for making just about anything in the game. Persistent worlds that are entirely made by the community. Thousands of modules, graphical packs, races, classes. Its like comparing your favorite movie to the box of legos in the other room.
Except for HotU, I never played the campaigns more than once. But an RP PW server and the many mods provided by the community kept me playing NWN since 2003.
I live in a huge country (Brazil) and NWN gave me the opportunity to make true friends everywhere. We usually travel to get hosted in each one's house. Rio Grande do Sul, Minas Gerais, São Paulo, Santa Catarina, Brasília, Paraná, Bahia, those are the states that I visited almost for free thanks do NWN.
Multiplayer: NWN. There are rich PW and other servers out there that basically provide endless hours of content. The Baldur's Gate experience is hard to have as rich in comparison with multiplayer.
if i play nwn it's the expansions or fan modules.
I think comparing them is a little like comparing apples and oranges. One is second edition, the other is third edition. One is party oriented, the other is solo oriented (although NWN 2 brought the party play back). One is 2D, the other is 3D. One is isometric, the other has free camera. One has tactical combat, the other has action-oriented combat where build and gear make more difference.
NWN is closer to a Diablo or World of Warcraft play style than BG. (I play those games, too.) I'd say NWN is somewhere in the middle of the spectrum from roleplay-story to action-hack'n'slash.
Sometimes I want a lot of characterization and story, but sometimes I want to just mindlessly attack monsters. Sometimes I feel like managing complicated strategy and tactics, but lately I just want to breeze through combat on automatic pilot, because it clears my mind of worry. I don't want to feel suspense or tension, but rather I want to be relaxed and engaged in concentration on something without feeling much anything.
Each game fits different moods I might be in at any given time, and scratches different kinds of itches.