Playing on high resolution screens

Dear all,
I have a question for the developers. Game description says: "Native support for high resolution widescreen displays".
Does this mean that the original graphics have been upscaled to higher definition, or simply that the game would run on any resolution?
I have tried in the past to play the original BG with widescreen mod (a user modification that allows to play the original game on any resolution higher than 800*600), and that was hardly possible because the characters on a 15-inch 1920*1280 screen were simply too small.
Could the developers please clarify whether the resolution of Baldur's Gate Enhanced Edition graphics is different with respect to the original graphics?
Best,
I have a question for the developers. Game description says: "Native support for high resolution widescreen displays".
Does this mean that the original graphics have been upscaled to higher definition, or simply that the game would run on any resolution?
I have tried in the past to play the original BG with widescreen mod (a user modification that allows to play the original game on any resolution higher than 800*600), and that was hardly possible because the characters on a 15-inch 1920*1280 screen were simply too small.
Could the developers please clarify whether the resolution of Baldur's Gate Enhanced Edition graphics is different with respect to the original graphics?
Best,
0
Comments
What BGEE does is have the GUI scale with your resolution and implement a zoom feature for the stuff in the action window.
But the truth is that zooming in will not magically create information to display, so the graphics will be as pixelated as they were in the original game.
PhillipDaigle has already announced that they'll be releasing new media on the day the pre-loading starts (22nd I believe). I think some of that new media includes 1080 screenshots.
Funnily enough, there's a lot of skepticism from some people who say: "Well, the widescreen mod already exists!" even though the BG:EE engine does much more than that.
However I am a bit skeptical on how efficiently you can create information. Any developer to shed light on how this shader works?
Where is this comparison available?
You can't post BGEE pictures. >_>
Here's the comparison @fabboz :
Shadows of Amn with Widescreen Mod with 1280 x 720 resolution :
BGEE screenshot number two from the Baldur's Gate site
Now keep in mind that the picture I took of SoA is *only* 720p. If it was 1080, the buttons would be smaller yet.
Edit : also notice text size, portrait size... well, it makes you less brain-fryiy :P
Edit : or better, not letterboxed, but rather, surrounded with black bars on every direction.
Like I mentioned earlier, there will be new screenshots on the 22nd, and they should include 1080p ones.
But if you can't stand the upscaling distortion, I guess the only option is to hunt down a 21" or so quality CRT. I had one for many years. BG looked all washed out when switching from that to a TN LCD.
Can you zoom in/out at will, or is the zoom level automatically set based on resolution?
I'm pretty sure that most if not all screenshots are at the default zoom level. You can still zoom further in or out than what has been shown.
The good thing : BG:EE download on the US day of giving thanks = one more reason to be thankful!