Knights of Noromath: EE Campaign Roleplay Server
DM_Djinn
Member Posts: 112
Landing Page
http://tethyrknights.com/kon-nwn-ee-server/
About Us
The Knights of Noromath server is dedicated to adapting classic Forgotten Realms source material for enjoyment in the Neverwinter Nights Game. Our love of traditional pen and paper D&D guides us as we embark upon a creative quest to place our players in the spotlight in one of those most densely written about areas of the campaign, the Lands of Intrigue. Encompassing suspense and conflicts centered around political struggles of Tethyr, the threats from always-encroaching Amn, and treasures and culture from nearby Calimshan, the Lands of Intrigue have much to offer players exploring any role in the setting.
The besieged, poverty-struck, constantly burdened countryside of Tethyr is a fertile ground for challenging clashes with classic foes such as Cyricists, Zhentarim, and Drow. The advantage of arcane magic is costly and regulated heavily in nearby Amn. Dragons battle for supremacy while demanding tribute from all. Knights form their own bands to try and bring stability to the land and even lay claim to estates.
Mystery and suspense are our greatest tools. Our creativity is focused on serving the spirit of the setting and making it fun, challenging, and thereby a worthy pursuit for players seeking high quality, hardcore, fantasy role play.
Welcome to the Knights of Noromath.
Campaign
Duchy Noromath
Brost County is located within the Duchy of Noromath, and overseen by Duke Allain Kevanarial - the Bowlord of Her Majesty's Bowmen. One of the few elves to hold rank at the noble court in Ithmong, he rose to this position on Queen-Monarch Zaranda Star's direct order after she insisted on having a representative from the two main elven houses.
The Duchy of Noromath is mostly made up of the Sword Belt territories that are constantly fought over by rival barons, and the expansive and dangerous Wealdath. Most of its territory is composed of the ruins of the once great tribes of elves that ruled over the Tethir Forest. Now, it is a wasteland filled with hordes of feral creatures escaping the Crownlands, bandits, warriors, traders, and armies. Though once home to many elves, there is now only a population of 800.z
Brost County
Brost County was an idyllic and pristine area of the Swordbelt in upper Tethyr. Its principal town, Brost, is known colloquially as the Mushroom Village by many southerners and Tethyrians. Until recently, many young men and women were moving out of Brost County and into the rich lands of the south. As the conflict with Amn is spurred on again, a new influx of settlers and fortune seekers have instead begun to take up arms to defend this once peaceful land.
Brost County is home to nearly 5,000 people - 3,000 of which have permanent residence in Brost. During the caravan season, the population of Brost can reach up to 7,000 and the county swells to nearly 10,000 temporary residents. The population mostly consists of humans, but has a minority of halflings, and half-elves. Elves are commonly sighted in Brost, however, they tend to stick to their forest homes in the expansive Wealdath to the south and are becoming more of a rare sight with each passing day.
Brost is a somewhat resource-rich location, producing many products and goods that are purchased by nearby Trademeet and Riatavin. Some Brost made goods make it as far as Agis, even. They are well known for their Mushrooms, Peaches, Wagons, Ales, Ciders, and Horse Tack.
The village of Brost has many well-known establishments and locations, its minor population is maintained by the regular traders that come and supply the town - taking its goods to far-reaching corners of the Sword Coast.
Mayor Ieval Boralail - was elected the mayor of Brost over 10 years ago, and there is no one alive in Brost who can speak ill of him, save his own son. A lesser attendant of Mielikki's temple, he gained the use of the upper level of the Ranger's Refuge for the town offices after the town hall burned down with a number of other buildings in last year's fires. Ieval is one of the primary contacts between the elves of Tethir and the town, and his role here has been favorably noted at court.
Government
Unlike other Counties, where they are presided over by a single Count which maintains order over a number of Barons, Brost County and the Duchy of Noromath are not large enough to warrant the position of a count. As such, Duke Kevanarial holds the title Count of Brost; however, due to his disinterest in human politics he rarely interferes with the Lords and Ladies of the County. While the Barons of Brost pay their taxes to him, they mostly self-govern through the Council of Noromath. The Council of Noromath, or Lord's Council, is an official organization composed of the Barons within the Duchy of Noromath who gather several times per year to discuss laws, taxes, and various other matters of state.
All new characters arrive on the Tethir Road, the historical boundary between two tense neighbors: Amn to the north, and Tethyr to the south. Heading westward past Fort Olehm, travelers find themselves entering the village of Brost. Boasting a population of over three thousand peasants, skilled laborers, soldiers and knights, Brost is a rural backwater where Crown justice is poorly enforced. The influx of many travelers from various locations all find themselves unable to continue their travels, as the emergent threat of the Sothelisian Army of goblins have just availed themselves in the west. With the enormous Wealdath forest preventing direct travel to the Crownlands, Brost is insulated from Tethyr's true resources while also being exposed to Tethyr's threats from all around.
Links for New Players
1) Required Files - What you need to get connected!
http://tethyrknights.com/connect/
2) Our Setting - What are the Lands of Intrigue, and where?
http://tethyrknights.com/lands-of-intrigue/
3) Campaign - Where does your character start?
http://tethyrknights.com/campaign/
4) Subraces - What races are playable here?
http://tethyrknights.com/knights-of-noromath-official-supported-subraces
5) Backgrounds - What is your role in society?
http://tethyrknights.com/knights-of-noromath-official-background-feats/
6) Religions - What gods do you worship?
http://tethyrknights.com/religions/
7) Classes - What class changes can you expect?
http://tethyrknights.com/knights-of-noromath-official-prestige-classes/
http://tethyrknights.com/multiclassing-on-the-knights-of-noromath/
8) Summoning Spells - What changes can you expect?
http://tethyrknights.com/knights-of-noromath-official-summoning-changes/
9) Gestalt Spellcasting - What does that mean for my multiclassed spellcaster?
http://tethyrknights.com/gestalt-spellcasting-on-the-knights-of-noromath/
10) Player Possibilities - What can you aspire to?
http://tethyrknights.com/player-possibilities-the-path-to-lordship/
11) Knightly Code - Live by it, die by it.
http://tethyrknights.com/royal-decree-tethyrian-knightly-code-and-guidelines-for-honorable-combat/
12) Expulsion of Monstrous Races - The Queen's Orders!
http://tethyrknights.com/royal-decree-expulsion-of-monstrous-races/
13) Crime and Punishment in Tethyr - What does the law look like in Tethyr?
http://tethyrknights.com/crime-and-punishment-in-tethyr/
14) Server Rules - What do we expect from our players? http://tethyrknights.com/knights-of-noromath-server-rules/
15) Help Keep Us Strong - Donate to the Knights of Noromath Project!
https://www.patreon.com/KnightsOfNoromath
http://tethyrknights.com/kon-nwn-ee-server/
About Us
The Knights of Noromath server is dedicated to adapting classic Forgotten Realms source material for enjoyment in the Neverwinter Nights Game. Our love of traditional pen and paper D&D guides us as we embark upon a creative quest to place our players in the spotlight in one of those most densely written about areas of the campaign, the Lands of Intrigue. Encompassing suspense and conflicts centered around political struggles of Tethyr, the threats from always-encroaching Amn, and treasures and culture from nearby Calimshan, the Lands of Intrigue have much to offer players exploring any role in the setting.
The besieged, poverty-struck, constantly burdened countryside of Tethyr is a fertile ground for challenging clashes with classic foes such as Cyricists, Zhentarim, and Drow. The advantage of arcane magic is costly and regulated heavily in nearby Amn. Dragons battle for supremacy while demanding tribute from all. Knights form their own bands to try and bring stability to the land and even lay claim to estates.
Mystery and suspense are our greatest tools. Our creativity is focused on serving the spirit of the setting and making it fun, challenging, and thereby a worthy pursuit for players seeking high quality, hardcore, fantasy role play.
Welcome to the Knights of Noromath.
Campaign
Duchy Noromath
Brost County is located within the Duchy of Noromath, and overseen by Duke Allain Kevanarial - the Bowlord of Her Majesty's Bowmen. One of the few elves to hold rank at the noble court in Ithmong, he rose to this position on Queen-Monarch Zaranda Star's direct order after she insisted on having a representative from the two main elven houses.
The Duchy of Noromath is mostly made up of the Sword Belt territories that are constantly fought over by rival barons, and the expansive and dangerous Wealdath. Most of its territory is composed of the ruins of the once great tribes of elves that ruled over the Tethir Forest. Now, it is a wasteland filled with hordes of feral creatures escaping the Crownlands, bandits, warriors, traders, and armies. Though once home to many elves, there is now only a population of 800.z
Brost County
Brost County was an idyllic and pristine area of the Swordbelt in upper Tethyr. Its principal town, Brost, is known colloquially as the Mushroom Village by many southerners and Tethyrians. Until recently, many young men and women were moving out of Brost County and into the rich lands of the south. As the conflict with Amn is spurred on again, a new influx of settlers and fortune seekers have instead begun to take up arms to defend this once peaceful land.
Brost County is home to nearly 5,000 people - 3,000 of which have permanent residence in Brost. During the caravan season, the population of Brost can reach up to 7,000 and the county swells to nearly 10,000 temporary residents. The population mostly consists of humans, but has a minority of halflings, and half-elves. Elves are commonly sighted in Brost, however, they tend to stick to their forest homes in the expansive Wealdath to the south and are becoming more of a rare sight with each passing day.
Brost is a somewhat resource-rich location, producing many products and goods that are purchased by nearby Trademeet and Riatavin. Some Brost made goods make it as far as Agis, even. They are well known for their Mushrooms, Peaches, Wagons, Ales, Ciders, and Horse Tack.
The village of Brost has many well-known establishments and locations, its minor population is maintained by the regular traders that come and supply the town - taking its goods to far-reaching corners of the Sword Coast.
Mayor Ieval Boralail - was elected the mayor of Brost over 10 years ago, and there is no one alive in Brost who can speak ill of him, save his own son. A lesser attendant of Mielikki's temple, he gained the use of the upper level of the Ranger's Refuge for the town offices after the town hall burned down with a number of other buildings in last year's fires. Ieval is one of the primary contacts between the elves of Tethir and the town, and his role here has been favorably noted at court.
Government
Unlike other Counties, where they are presided over by a single Count which maintains order over a number of Barons, Brost County and the Duchy of Noromath are not large enough to warrant the position of a count. As such, Duke Kevanarial holds the title Count of Brost; however, due to his disinterest in human politics he rarely interferes with the Lords and Ladies of the County. While the Barons of Brost pay their taxes to him, they mostly self-govern through the Council of Noromath. The Council of Noromath, or Lord's Council, is an official organization composed of the Barons within the Duchy of Noromath who gather several times per year to discuss laws, taxes, and various other matters of state.
All new characters arrive on the Tethir Road, the historical boundary between two tense neighbors: Amn to the north, and Tethyr to the south. Heading westward past Fort Olehm, travelers find themselves entering the village of Brost. Boasting a population of over three thousand peasants, skilled laborers, soldiers and knights, Brost is a rural backwater where Crown justice is poorly enforced. The influx of many travelers from various locations all find themselves unable to continue their travels, as the emergent threat of the Sothelisian Army of goblins have just availed themselves in the west. With the enormous Wealdath forest preventing direct travel to the Crownlands, Brost is insulated from Tethyr's true resources while also being exposed to Tethyr's threats from all around.
Links for New Players
1) Required Files - What you need to get connected!
http://tethyrknights.com/connect/
2) Our Setting - What are the Lands of Intrigue, and where?
http://tethyrknights.com/lands-of-intrigue/
3) Campaign - Where does your character start?
http://tethyrknights.com/campaign/
4) Subraces - What races are playable here?
http://tethyrknights.com/knights-of-noromath-official-supported-subraces
5) Backgrounds - What is your role in society?
http://tethyrknights.com/knights-of-noromath-official-background-feats/
6) Religions - What gods do you worship?
http://tethyrknights.com/religions/
7) Classes - What class changes can you expect?
http://tethyrknights.com/knights-of-noromath-official-prestige-classes/
http://tethyrknights.com/multiclassing-on-the-knights-of-noromath/
8) Summoning Spells - What changes can you expect?
http://tethyrknights.com/knights-of-noromath-official-summoning-changes/
9) Gestalt Spellcasting - What does that mean for my multiclassed spellcaster?
http://tethyrknights.com/gestalt-spellcasting-on-the-knights-of-noromath/
10) Player Possibilities - What can you aspire to?
http://tethyrknights.com/player-possibilities-the-path-to-lordship/
11) Knightly Code - Live by it, die by it.
http://tethyrknights.com/royal-decree-tethyrian-knightly-code-and-guidelines-for-honorable-combat/
12) Expulsion of Monstrous Races - The Queen's Orders!
http://tethyrknights.com/royal-decree-expulsion-of-monstrous-races/
13) Crime and Punishment in Tethyr - What does the law look like in Tethyr?
http://tethyrknights.com/crime-and-punishment-in-tethyr/
14) Server Rules - What do we expect from our players? http://tethyrknights.com/knights-of-noromath-server-rules/
15) Help Keep Us Strong - Donate to the Knights of Noromath Project!
https://www.patreon.com/KnightsOfNoromath
0
Comments
The first time the special feats and such were not available during the "Make New Character" phase prior to logging in. I actually did make a character first and then found I was missing HAKs, then came back and logged in with that character. Maybe this is a big reason why I got so bugged. The journal mentioned a class feat and a general feat were required to enter the door, There was no feat option at second level.
As I mentioned, I was a wizard so I had a good INT score but your lever stopped working for me at language selection, so I proceeded to try to make a new character, the same thing as before - a human wizard.
The second iteration of the human wizard, with a different name - had available to them during the Make New Character in login - the special feats of your mod. I didnt spend any of my skill points because I wasnt sure if the extra skills of your mod were there. I guess they were I was just distracted from the prior bugs being frustrating. Anyway, the lever once again stopped working for me at languages. So I tried the door to the next room anyway.
My appearance changed to that of some kind of demonic looking squat creature, the height of a dwarf with sharp teeth and two rows of three little spikes in its bald head which came to sort of a point in the back. I found this vaguely disturbing so I tried the DM channel to no avail. Eventually I read in a NPC conversation or maybe the Journal or a sign or something that I could change my appearance using the radial crafting menu since the NPCs didnt work in that regard. I ended up getting a dwarfs head, so I thought maybe this was because I chose Calishite as my culture. Anyway, this made me think that maybe if I chose something other than Calishite, I wouldnt look like an ugly too-tanned dwarf. Then the server kicked me. I restarted my computer this time, supersitiously - and logged back in to obstinately make a third iteration of human wizard.
This guy started as a dwarf even though his race was human and he was a different human wizard with another name. So, I think maybe it'll switch if I choose Tethyrian since thats the norm for the mod, just like choosing Calishite changed my appearance from human to weird ferengi looking guy from star trek TNG. Anyway, the lever once again stopped working for me at languages and even though I saved my level ups for after pulling the lever, I still got no class or background feat at 2nd level and whatnot. Going through the door didnt change me from looking like a dwarf either. And so there, my story ends.
Anyway, we wish you the best of luck with the PW that you've been working on.
What Sets KoN Apart From Other NWN Servers?
Sljppers - 01/22/2018DM activity and playerbase communication
CatInTheWitchesHat - 01/22/2018
The interconnectedness of player decisions and setting changes
Sljppers - 01/22/2018
I haven't yet personally experienced it, but it seems like anyone can permanently impact the server.
And that's a cool thing to actually have, rather than claim to have and not deliver upon.
DnDragons - 01/22/2018
What I enjoy about the server is the care for lore and character cooperation. Single people can have impacts, an cooperation is clearly pushed to reach even larger goals. Not only that, but there is a care for WHAT a class is and what it means to be a cleric or a druid to aid in rp compared to simply multi classing and building whatever gives you the best stats only. The world cares about your position in life such as poor to nobility and the world has opportunity for all types.
TreeWitchFear - 01/22/2018
This is a living, breathing campaign where even the smallest interactions can have tangible effects. Seemingly random or inconsequential events suddenly re-emerge as something far larger than you ever anticipated. Everything about the setting: The lore, the monsters, the npcs, even the zones themselves are all well thought out, imaginative, and evoke a real sense of cohesiveness with the setting. A lot of love went into making this campaign where everyone can take part in the narrative, and it shows with every interaction, with every battle, every victory, and every defeat.
The Torm Storm - 01/22/2018
The immersion is real for sure, we all feel significant no matter how large or small our role is
Dissonance - 01/22/2018
When you log on, chances are someone will talk to you within five minutes. Every other server people just run by you like you're invisible.
The Torm Storm - 01/22/2018
It feels more like an active campaign as opposed to and independently functional PW, which end up feeling like MMOs. I'm not here to play an MMO, I come here for DnD.
The Torm Storm - 01/22/2018
Thanks to EE the wonderful development and scenery can be properly enjoyed and fully realized in this authentic FR environment. The lack of lag allows immersion to be enjoyed.
The Torm Storm - 01/22/2018
We have the freedom to have our character's decisions be 100% story related and acknowledged instead of ignored.
Dissonance - 01/22/2018
That political scene -
I thought it was really cool hearing about some of the exploits and scars that previous players have made on the server. Like the Mad Mage.
Makes it feel like you too can leave a lasting impact.
DnDragons - 01/22/2018
ALso anticipation. Knowing that anytime something can happen rather than just like once a week etc
The Torm Storm - 01/22/2018
Indeed, it's like nothing is forgotten
TreeWitchFear - 01/22/2018
Also the people. Some of the finest role players I've had the honor of playing with. A beautiful game still sucks if the community is toxic. This community is one of the finest I've ever seen, and that makes it all even better.
The Torm Storm - 01/22/2018
I would also like to add how the plethora of custom classes and content allows for an exponential amount of side but just as significant plots to develop, this concept alone sets KoN apart as well. Does it happen on other servers? Yes but it is not as intriguing to consider.
TreeWitchFear - 01/22/2018
Specialty priests are amazing from a technical and rp perspective
CatInTheWitchesHat - 01/22/2018
@Djinn - Head DM | Storyboard The best part of the server honestly has to be how organic every interaction is. Nothing is set in stone, nothing is guaranteed. It is literally all the best aspects of a table top game, coded to provide a visual representation. Every player no matter the type of character or build has the opportunity to make a large impact in our small little corner of tethyr
DarkBeforeTheDawn - 01/22/2018
What sets KoN apart from other servers is that this server is a family. We look out for one another, even when we start to get on each others’ nerves. There isn’t a moment where I haven’t seen another player step up and help others when they need it, whether it is in game or in real life. Sure, real life can drag us away at any given moment, whether it is work or family emergencies or just having a bleh kind of day, but even those things don’t stop the people here from reaching out and hoisting each other higher and making everyone feel welcomed in our “home away from home.”
Gabraham (Gram) - Last Thursday at 3:08 PM
I'm Shepard and this is my favorite NWN server on the Citadel.
Mal - Last Sunday at 10:45 PM
great server great RP possibilities. they really strive to make is as PnP as possible. best rp experience i have had online since old time pre trammeln UO.
We've just added really great updates regarding player crafting opportunities, all based on pen and paper rules. We always do our best to make sure we implement things as close to the books as possible and we've also got a system for henchmen coming in soon! It's all based on feats we've added to the game: craft magic arms & armor, craft wondrous item, leadership feat, landlord feat... The sky is the limit! We hope to catch you soon.
I already have CEP 2.6.3. Clicking on the Knights of Noromath full patch files (either the .zip or .7zip) indicates it is a combination of the specific files to the server + CEP 2.1. Do you have a way to download only the specific to the server files, so I don't have to re-download CEP 2.1, which I already have and which is quite large?
Thanks,
JFK
Otherwise, the best practice is just to grab the entire file. We actually do not use the entirety of CEP, either.
I tried your server and for some reason my elf looked like a gnome. I was surprised to find I needed spell components (not in a bad way since I think its cool just threw me off) and I plan to put some time into it later this week- It looks really nice and complex.
But why do I look like a gnome? Nothing against gnomes, I have friends who are gnomes...But...
New Familiars, Animal Companions, and Henchmen!
Our extensive list of custom feats!
Our Non Weapon Proficiencies (Let the 2nd edition flow through you)
Check our latest spell changes!
Other updates are made every few days on the most active roleplay server set in the Forgotten Realms! Player banking, storage, property ownership systems and living economy are either here or on the way! We hope you join us very soon, we'll keep the fires warm for you.
"Neverwinter Nights has a strong following 16 years after launch because it embodies a good balance of community, individual creativity, engaging role play and as close to a pen and paper experience ever presented in a digital offering. Knights of Noromath expands on these assets and delivers on everything this game has to offer."
"When I had to pay finances on my full-plate armour to a dwarf priest, I knew this server was for me."
Also, feel free to check out our Facebook page which has tons of EE screenshots:
Knights of Noromath Facebook Photo Album
Tethyr Knights "Connect Page" with patch file link
I would say to check the documents/neverwinter nights/hak folder to make sure you have all the hak assets loaded. In my experience the game doesn't always report when the required files are missing...
Thank you for reporting the crash to Beamdog, as well!