adjusted walkmesh and use nodes in several chair placeables
adjusted walkmesh and added use nodes in several NWN2 converted chairs and stools
fixed a backwards chair placeable (Chair 08 (NWN2)*) and added missing use node
added (hopefully all) missing social phenotype files from Project Q
copied cep2damax.2da from cep2_add_sb_v1.hak to cep2_top_2_60.hak (for modules that might be using the "creature wizard" scripting via cep2_add_sb_v1.erf)
used CEP Dwarven Halls tileset fixes from Project Q source (packaged and posted by Proleric)
fixed missing textures on several table object placeables
fixed missing walkmesh on giant bone placeables
fixed Lizardfolk 3 neck and missing lizardfolk tail with models found in Project Q
fixed corrupted light flail top 6 color 3 (flail of ages)
added missing "unlimited ammunition" blueprints given in iprp_ammocost.2da (arrows/bolts/bullets with 1d6 acid/divine/sonic/positive/negative/magical damage) - found in new cep2_ammo_1.erf
added missing trap blueprints given in traps.2da and included existing and updated Trapporium scripts - found in new cep2_traps.erf
Updated:
cep260.tlk
changed erf file names to keep CEP 2 erfs together and fix a file name length issue: cep_sparky.erf to cep2_sparky.erf cep24_add_sb_v1.erf to cep2_add_sb_v1.erf cep24_build.erf to cep2_build.erf cep24_crapsystems.erf to cep2_crp_s.erf
Added:
cep2_add_reforge.hak - The Amethyst Dragon's Project Reforged - Replaces all of the default NWN weapon models, does not affect other weapons added over the years.
parts_*.2da: reverted ACBONUS column values to **** if HASMODEL value was also **** (nobody really making new armor parts these days anyway)
placeables.2da: 1500-1513: added creator credits from CEP 1.52 documentation 1516-1568: added creator credits from CEP 1.52 documentation 1569: changed label to "Statue: Foo Dog" and added creator credits from CEP 1.52 documentation 1570-1579: added creator credits from CEP 1.52 documentation 1581-1600: added creator credits from CEP 1.52 documentation 1602: added creator credits from CEP 1.52 documentation 1604-1610: added creator credits from CEP 1.52 documentation 1612: added creator credits from CEP 1.52 documentation 1613-1614: fixed Label text and added creator credits from CEP 1.52 documentation 1615-1620: added creator credits from CEP 1.52 documentation 1623-1860: added creator credits from CEP 1.52 documentation 1662-1863: added creator credits from CEP 1.52 documentation 1665-2030: added creator credits from CEP 1.52 documentation 2032: added creator credits from CEP 1.52 documentation 2034-2041: added creator credits from CEP 1.52 documentation 2043-2046: added creator credits from CEP 1.52 documentation 2057-2082: added creator credits from CEP 1.52 documentation 2121-2137: added creator credits from CEP 1.52 documentation 2156-2166: added creator credits from CEP 1.52 documentation 2168-2171: added creator credits from CEP 1.52 documentation 2174: added creator credits from CEP 1.52 documentation 2177-2196: added creator credits from CEP 1.52 documentation 2197: added CCC content 2198-2204: added creator credits from CEP 1.52 documentation 2205: added door interior darkness 2206-2207: added creator credits from CEP 1.52 documentation 2216: added creator credits from CEP 1.52 documentation 2219-2225: added creator credits from CEP 1.52 documentation 2227-2254: added creator credits from CEP 1.52 documentation 2256-2308: added creator credits from CEP 1.52 documentation 2316-2352: added creator credits from CEP 1.52 documentation 2354-2384: added creator credits from CEP 1.52 documentation 2417-2440: added creator credits from CEP 1.52 documentation 2442-2470: added creator credits from CEP 1.52 documentation 2471: added CCC content 2472: added creator credits from CEP 1.52 documentation 2473: added CCC content 2474-2485: added creator credits from CEP 1.52 documentation 2487-2488: added creator credits from CEP 1.52 documentation 2490-2508: added creator credits from CEP 1.52 documentation 2490-2575: added creator credits from CEP 1.52 documentation 2578-2581: added creator credits from CEP 1.52 documentation 2583-2669: added creator credits from CEP 1.52 documentation 2676-2728: added creator credits from CEP 1.52 documentation 2730-2752: added creator credits from CEP 1.52 documentation 2754-2762: added creator credits from CEP 1.52 documentation 2764-2800: added creator credits from CEP 1.52 documentation 2802-2806: added creator credits from CEP 1.52 documentation 2822-2995: added creator credits from CEP 1.52 documentation 2997-3008: added creator credits from CEP 1.52 documentation 3041-3072: added creator credits from CEP 1.52 documentation 3074-3119: added creator credits from CEP 1.52 documentation 3228-3230: fixed Label text 4495-4498: added CCC content 5424: fixed Label text 5427: fixed Label text 5688: added OldTimeRadio and Fester Pot's dye powder table 5968: changed Static value to 1 (from 2) 5982: changed Static value to 1 (from 2) 5995-5996: changed Static value to 1 (from 2) 5999: changed Static value to 1 (from 2) 8290-8295: added CCC content 8506-8509: added JFK's Makeshift Weapons (placeable models) 8567-8575: added JFK's Makeshift Weapons (placeable models) 8991: added JFK's Makeshift Weapon (placeable model) 8992-8997: added Symmetric's cookies 11036-11050: added CCC content 11937-11977: added CCC content 12000-24999: set as USER reserved lines 25000-25201: added Symmetric's Arcane Circles and Runes 25202-29999: set as CEP_RESERVED lines
portraits.3da: 1115-1117: fixed error with BASERESREF column (a BioWare error) 2214: changed "satyr_" to "cepsatyr_" to fix conflict with a BioWare portrait 10411-10412: removed CEP_RESERVED from LowGore column 10413-10435: added CCC content 10436-10443: added topiary guardians 10444-10453: added CCC content 1301-1303: moved 3 out of place portraits (unicorn_, unicorn3_, and pegasus_) from BioWare range into CEP reserved range (10454-10456) 1301-1310: added entries for 10 portraits found in NWN:EE
tailmodel.2da: 973: added creator credits from CEP 1.52 documentation 978-983: added horses from Project Q 984-986: added CCC content 987-995: added Tarot Redhand's glowing rats 996-1000: added The Amethyst Dragon's flesh golems 1001-1008: added The Amethyst Dragon's topiary guardians
traps.2da: 127: updated TRAPSCRIPT column
vfx_persistent.2da: 52-53: removed unused script names from ONEXIT and HEARTBEAT columns 54: removed unused script name from ONEXIT column 128-129: removed unused script names from ONEXIT and HEARTBEAT columns 130: removed unused script name from ONEXIT column
wingmodel.2da: 30-42: added creator credits from CEP 1.52 documentation
CEP and Project Q are compatible right? How do you sort the load order?
*edit* found this
*Community Expansion Pack (CEP)*
- Project Q is a stand alone project that is not compliant with CEP, having specific alterations in model types, such as shields, that prevents it from being easily compatible. Both Andarian and The Amethyst Dragon have created personal merger packages for Project Q and CEP - look to these works for guidance when attempting to merge Project Q with CEP.
Now I gotta figure out which is more suited to my Atlantis mod. Im gonna have to go with the one thats got the dinosaurs in it I think.
CEP and Project Q are not compatible out of the box.
You can make your own top hak with edited 2da files (such as appearance.2da and placeables.2da) in order to use assets from both. You'd start with one project's 2da files, then copy in the lines from the other project's 2da files so that they go on different lines. Put your edited 2da files in your own custom hak that goes above the others in the list in the module properties.
I believe they do share some file names, so you'd put the haks that have the preferred files above the other package in the list.
Project Q is good enough for me. I've built with CEP content before and comparatively, Q is satisfactory. Less complex=less bugs and less hassle. Now I just have to strip out various things like the small treasure generation in the mod's OnSpawn; and figure out why it busted my custom (creature placed) OnSpawn that makes certain creatures randomly drop a lootable corpse with an object specific to the critter; as well as splice things into various death-related event scripts so it works the way I want it.
Comments
Happy New Year. Thanks for all your work.
added missing texture for grenade weapon projectiles and ground models
fixed incorrect texture name for zlc_ccp_a14.mdl (chult feather flag)
removed head models (pfh2_head014 and pfh2_head141) which were overriding default heads
renamed po_satyr_ to po_cepsatyr_ to fix a conflict with BioWare portrait
restored missing model (zcp_crawler)
fixed broken NWN2 converted bookshelf placeables (nw2bookshelf3 and nw2bookshelf4)
fixed missing texture for zlc_h65 (foo dog statue)
fixed NWN2 converted statue positions (nw2bard, nw2bard_v2, nw2bard_cry, nw2bard_marb, nw2dolphin, nw2dolphin_v2, nw2dolphin_cry, nw2dolphin_marb)
adjusted walkmesh and use nodes in several chair placeables
adjusted walkmesh and added use nodes in several NWN2 converted chairs and stools
fixed a backwards chair placeable (Chair 08 (NWN2)*) and added missing use node
added (hopefully all) missing social phenotype files from Project Q
copied cep2damax.2da from cep2_add_sb_v1.hak to cep2_top_2_60.hak (for modules that might be using the "creature wizard" scripting via cep2_add_sb_v1.erf)
used CEP Dwarven Halls tileset fixes from Project Q source (packaged and posted by Proleric)
fixed missing wizard tower loadscreens (dungeon tileset)
fixed missing textures on several table object placeables
fixed missing walkmesh on giant bone placeables
fixed Lizardfolk 3 neck and missing lizardfolk tail with models found in Project Q
fixed corrupted light flail top 6 color 3 (flail of ages)
added missing "unlimited ammunition" blueprints given in iprp_ammocost.2da (arrows/bolts/bullets with 1d6 acid/divine/sonic/positive/negative/magical damage)
- found in new cep2_ammo_1.erf
added missing trap blueprints given in traps.2da and included existing and updated Trapporium scripts
- found in new cep2_traps.erf
Updated:
cep260.tlk
changed erf file names to keep CEP 2 erfs together and fix a file name length issue:
cep_sparky.erf to cep2_sparky.erf
cep24_add_sb_v1.erf to cep2_add_sb_v1.erf
cep24_build.erf to cep2_build.erf
cep24_crapsystems.erf to cep2_crp_s.erf
Added:
cep2_add_reforge.hak - The Amethyst Dragon's Project Reforged - Replaces all of the default NWN weapon models, does not affect other weapons added over the years.
cep2_ammo_1.erf
cep2_armorstnd.erf
cep2_traps.erf
cep2_treas_hoard.erf
ambientsound.2da:
150: added description line from cep260.tlk
appearance.2da:
3297: added CCC content
3901-3903: updated Pstemarie's skeleton horses
6437-6444: added CCC content
6445: added Pstemarie's skeleton horse with saddle
6446: added Project Q horse cart
6447-6450: added Symmetric's pack horses
6451-6453: added CCC content
6454-6462: added Tarot Redhands glowing rats
6463-6475: added The Amethyst Dragon's flesh golems and topiary guardians
baseitems.2da:
210: fixed BASEITEMSTATREF
331-333: added JFK's Makeshift Weapons (weapon types)
334-336: added CCC content
loadscreens:
231-242: updated SCRIPTINGNAME column and fixed STRREF column asterisks
260-267: added CCC content
parts_*.2da:
reverted ACBONUS column values to **** if HASMODEL value was also **** (nobody really making new armor parts these days anyway)
placeables.2da:
1500-1513: added creator credits from CEP 1.52 documentation
1516-1568: added creator credits from CEP 1.52 documentation
1569: changed label to "Statue: Foo Dog" and added creator credits from CEP 1.52 documentation
1570-1579: added creator credits from CEP 1.52 documentation
1581-1600: added creator credits from CEP 1.52 documentation
1602: added creator credits from CEP 1.52 documentation
1604-1610: added creator credits from CEP 1.52 documentation
1612: added creator credits from CEP 1.52 documentation
1613-1614: fixed Label text and added creator credits from CEP 1.52 documentation
1615-1620: added creator credits from CEP 1.52 documentation
1623-1860: added creator credits from CEP 1.52 documentation
1662-1863: added creator credits from CEP 1.52 documentation
1665-2030: added creator credits from CEP 1.52 documentation
2032: added creator credits from CEP 1.52 documentation
2034-2041: added creator credits from CEP 1.52 documentation
2043-2046: added creator credits from CEP 1.52 documentation
2057-2082: added creator credits from CEP 1.52 documentation
2121-2137: added creator credits from CEP 1.52 documentation
2156-2166: added creator credits from CEP 1.52 documentation
2168-2171: added creator credits from CEP 1.52 documentation
2174: added creator credits from CEP 1.52 documentation
2177-2196: added creator credits from CEP 1.52 documentation
2197: added CCC content
2198-2204: added creator credits from CEP 1.52 documentation
2205: added door interior darkness
2206-2207: added creator credits from CEP 1.52 documentation
2216: added creator credits from CEP 1.52 documentation
2219-2225: added creator credits from CEP 1.52 documentation
2227-2254: added creator credits from CEP 1.52 documentation
2256-2308: added creator credits from CEP 1.52 documentation
2316-2352: added creator credits from CEP 1.52 documentation
2354-2384: added creator credits from CEP 1.52 documentation
2417-2440: added creator credits from CEP 1.52 documentation
2442-2470: added creator credits from CEP 1.52 documentation
2471: added CCC content
2472: added creator credits from CEP 1.52 documentation
2473: added CCC content
2474-2485: added creator credits from CEP 1.52 documentation
2487-2488: added creator credits from CEP 1.52 documentation
2490-2508: added creator credits from CEP 1.52 documentation
2490-2575: added creator credits from CEP 1.52 documentation
2578-2581: added creator credits from CEP 1.52 documentation
2583-2669: added creator credits from CEP 1.52 documentation
2676-2728: added creator credits from CEP 1.52 documentation
2730-2752: added creator credits from CEP 1.52 documentation
2754-2762: added creator credits from CEP 1.52 documentation
2764-2800: added creator credits from CEP 1.52 documentation
2802-2806: added creator credits from CEP 1.52 documentation
2822-2995: added creator credits from CEP 1.52 documentation
2997-3008: added creator credits from CEP 1.52 documentation
3041-3072: added creator credits from CEP 1.52 documentation
3074-3119: added creator credits from CEP 1.52 documentation
3228-3230: fixed Label text
4495-4498: added CCC content
5424: fixed Label text
5427: fixed Label text
5688: added OldTimeRadio and Fester Pot's dye powder table
5968: changed Static value to 1 (from 2)
5982: changed Static value to 1 (from 2)
5995-5996: changed Static value to 1 (from 2)
5999: changed Static value to 1 (from 2)
8290-8295: added CCC content
8506-8509: added JFK's Makeshift Weapons (placeable models)
8567-8575: added JFK's Makeshift Weapons (placeable models)
8991: added JFK's Makeshift Weapon (placeable model)
8992-8997: added Symmetric's cookies
11036-11050: added CCC content
11937-11977: added CCC content
12000-24999: set as USER reserved lines
25000-25201: added Symmetric's Arcane Circles and Runes
25202-29999: set as CEP_RESERVED lines
portraits.3da:
1115-1117: fixed error with BASERESREF column (a BioWare error)
2214: changed "satyr_" to "cepsatyr_" to fix conflict with a BioWare portrait
10411-10412: removed CEP_RESERVED from LowGore column
10413-10435: added CCC content
10436-10443: added topiary guardians
10444-10453: added CCC content
1301-1303: moved 3 out of place portraits (unicorn_, unicorn3_, and pegasus_) from BioWare range into CEP reserved range (10454-10456)
1301-1310: added entries for 10 portraits found in NWN:EE
tailmodel.2da:
973: added creator credits from CEP 1.52 documentation
978-983: added horses from Project Q
984-986: added CCC content
987-995: added Tarot Redhand's glowing rats
996-1000: added The Amethyst Dragon's flesh golems
1001-1008: added The Amethyst Dragon's topiary guardians
traps.2da:
127: updated TRAPSCRIPT column
vfx_persistent.2da:
52-53: removed unused script names from ONEXIT and HEARTBEAT columns
54: removed unused script name from ONEXIT column
128-129: removed unused script names from ONEXIT and HEARTBEAT columns
130: removed unused script name from ONEXIT column
wingmodel.2da:
30-42: added creator credits from CEP 1.52 documentation
*edit* found this
*Community Expansion Pack (CEP)*
- Project Q is a stand alone project that is not compliant with CEP, having specific alterations in model types, such as
shields, that prevents it from being easily compatible. Both Andarian and The Amethyst Dragon have created personal merger
packages for Project Q and CEP - look to these works for guidance when attempting to merge Project Q with CEP.
Now I gotta figure out which is more suited to my Atlantis mod. Im gonna have to go with the one thats got the dinosaurs in it I think.
You can make your own top hak with edited 2da files (such as appearance.2da and placeables.2da) in order to use assets from both. You'd start with one project's 2da files, then copy in the lines from the other project's 2da files so that they go on different lines. Put your edited 2da files in your own custom hak that goes above the others in the list in the module properties.
I believe they do share some file names, so you'd put the haks that have the preferred files above the other package in the list.