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UI solution!

all right at this juncture i give beamdog permission to forgive themselves for not finding a 'new and improved' form of UI as well as being perplexed at how they may change all the models to new and improved ones with all new mesh stuff.

resource allocation~ bug squish'n>fix'n up current UI code/ai and that sort of thing>then..make it pretty with new portraits, facial meshes, new class crap etc.

then with the time 'left over'...allocate those resources to steam functionality concerning mods, and cross platform implementation.


sound good???!!!

~jason

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