Help with mage fights (SCS installed)
nopprarn
Member Posts: 5
Hello,
I'm doing a first run with SCS installed. I installed most of the tweaks etc, the 'standard package' I guess, to make the game more challenging. However I'm running into issues with basically every mage that uses chain contigency. Especially liches (I didnt install breach working vs liches).
I mean, as soon as they pop Immunity vs abjuration, protection against magical weapons and some spell protection im basically dead. I cant pierce their shields because of immunity vs abjuration, magical weapons obviously dont work. So, what cna I do?
I'm doing a first run with SCS installed. I installed most of the tweaks etc, the 'standard package' I guess, to make the game more challenging. However I'm running into issues with basically every mage that uses chain contigency. Especially liches (I didnt install breach working vs liches).
I mean, as soon as they pop Immunity vs abjuration, protection against magical weapons and some spell protection im basically dead. I cant pierce their shields because of immunity vs abjuration, magical weapons obviously dont work. So, what cna I do?
2
Comments
But liches are much, much harder. Daystar can be really helpful, but without access to Spellstrike they can be really nasty and force you into war of attrition. Thankfully in many situations you can retreat and wait for their defences to expire.
I dunno, I have read so many posts on dealing with the various magical protections and still can't strip them of protections. Over and over again.
I'm sick of using summons to basically outlast them.
Just once would like to face a lich and use counter strategies rather than some summons (incl. planateers) while the party hides in a corner.
I can never get rid of the rings of fire they surround themselves with for instance. I've emptied spell books at them, incl. spellstrike and guess what, they are still shuffling around in their fiery protections.
One thing I can help with though is the lich to get daystar.
Run in mobhanded and hasted and attack with missiles immediately, arrows of biting are very good. You hit him a lot before the protections flare, then his spells fail, and he goes down easily.
I have had a lot of "fun" with that fight.
Summoned everything I could, Viconia and Anomen so an army of skellies, retreated and retreated and retreated right back to the entrance and finally Korgan managed with Frost Reaver on a last ditch, "might as well have a go" attack thinking, well we are all going to die anyway.
And that was after a lot of reloads on the first time "SCS insane".
I've been dreaming of the day when I can feel in control of all this, but so far SCS has given me fits in BG2. I haven't beaten the game with it yet, partly due to playing no reloads and partly due to restartitis. I read these guides about playing brilliant mage chess and I want to do that, but so far nothing goes as planned in my battles with mages on SCS. I won't be going anywhere near a lich for a long time in my next run.
" I read these guides about playing brilliant mage chess and I want to do that,"
That's exactly what I would like to do myself, but nothing seems to work. I can deal with liches, I don't have too much of a problem with them, but the summons/wait strategy feels unsatisfying.
I just defeated the lich, Azamantis, 5th level Watchers Keep.
I swear I emptied the spell book on him, Edwin has so many spells nothing should be able to resist 2 spellstrikes, handful of pierce shield, Ruby Rays, Warding Whips, Breaches, pierce magic ect. surely?
Yet oh no, still had the flaming ring thing in place. (in the end just had a planateer thump him and charname using ice arrows).
Sod it, I'll just stick to the usual tactic with a lot of them and blow them up with Anomen "Turn Undead".
The thing about debuffing enemy mages is that it can be slow and take several rounds (if solo, can be done quicker if you have multiple casters in a party). In that time it is often easier just to focus on your own defences and wait out the opponent’s spells. You only really need to unravel the opponent’s defences if you intend to attack with spells. If you can kill him with weapons, the only spell that really matters is PfMW. As soon as you get a moment where the opponent’s PfMW is inactive, that opponent is dead (e.g. Arrow of Dispelling / Carsomyr).
The principles of mage chess are not that difficult and there are plenty of threads around. Only two things really to learn: what counters what and which order you have to do things in.
The first is factual (read the spell descriptions). The second is easy, you have to remove in order:
Spell Shield
Spell Trap
Any other spell defences such as SI/ST/SD/GoI
Weapon defences and buffs
So for a lich, in what order should you cast anti buffs presuming you have every spell at your disposal?
Start off with a spell strike for instance?
As I explained it's not killing them that's a problem. It's more that it would be nice to do it more
"elegantly" .
Spell Thrust to take out the Spell Shield. Pierce Shield to take out Spell Trap, or Spell Strike if you have enough 9ths to use. Secret Word, Khelben's Warding Whip, or something similar to take care of the remaining Turning or Deflection spells, and finally Breach to strip the remainder of their defenses, including the Spell Immunity:Divination.
Thing is, while I theoretically know how to fight these... I've literally done nothing but summon, wait, and run in most of these fights. Normally because I don't even have the necessary spells known to deal with this.
So proper order to debuff lich with all its defences up, assuming you have all spells and it does not put up more defences while you are debuffing is:
1) Breach or Pierce Magic (to remove Spell Shield)
2) Spellstrike (removes all other spell defences)
3) Breach (removes all weapon defences)
So 3 spells is all it takes if you have Spellstrike available.
My advice is, if you want to be good at BG spell battles, practice them. You will get to a point when you know what to cast and when. Keep an eye on the battle text.
I view my main mage as a mage-killer first and foremost, and keep the book stacked for that purpose, with a few tasty morsels thrown in for other situations. I basically try to have 2 of each of the mage-kill spells memorized at all times on each mage in the party.
Jaheira is a monster against casters. When I'm going mage hunting, she's coming with me. Great for farming cowled wizards.
1 encounter that I think is a good test/practice for spell battle skills is the wiz north of the Harpers. Try to take him 1 v 1 with your best wiz. Keep reloading even if you win.