BUG Report - Helmet of Opposite Alignement
I started fresh in BG 1, picked up Viconia, clawed my way down to, and defeated, the Demon Knight of Durlag's Tower and equipped the Helm of Opposite Alignement on Viconia. All was nice and well through the full TotSC but once we enterd SoD Viconias alignement glitched.
To be precice: All was nice and well during the intro in the the underground tomb - Viconia was wearing the helmet and accordingly acting as the teams Neutral Good drow cleric. However:
When I picked her up anew during the Recruitment Drive, she had reverted to Neutral Evil *while still wearing* the Helmet of Opposite Alignement. Once Dynaheir cast Remove Curse on Viconia, she became Neutral Good *without* wearing the helmet.
While it's nice and all to have a Neutral Good drow cleric in the party who is able to use any headgear she pleases, I strongly suspect that this is a glitch. Presumably something goes haywire with the NPC:s alignement if they are wearing the Helmet of Opposite Alignement during the transition from TotSC into SoD.
To be precice: All was nice and well during the intro in the the underground tomb - Viconia was wearing the helmet and accordingly acting as the teams Neutral Good drow cleric. However:
When I picked her up anew during the Recruitment Drive, she had reverted to Neutral Evil *while still wearing* the Helmet of Opposite Alignement. Once Dynaheir cast Remove Curse on Viconia, she became Neutral Good *without* wearing the helmet.
While it's nice and all to have a Neutral Good drow cleric in the party who is able to use any headgear she pleases, I strongly suspect that this is a glitch. Presumably something goes haywire with the NPC:s alignement if they are wearing the Helmet of Opposite Alignement during the transition from TotSC into SoD.
7
Comments
Not that I mind never having to worry about her leaving my party if my reputation gets too high, but yeah, definitely a bug.