Favorite Sidepiece: Tales of the Sword Coast vs. Trials of the Luremaster vs. Watcher's Keep
booinyoureyes
Member Posts: 6,164
So the main storyline is always the meat and potatoes of the IE games, and we all love them. We take them home with us and introduce them to our parents.
Then there are the sidepieces. The questpacks that are fun, but always the bridesmaid. These are the quests that don't become the center of your life, but they do make for a fun weekend romp before you decide to settle down with your true love, tossing them aside in order to fulfill your destiny.
So let's take a moment to celebrate our quest packs. Which one is your favorite?
Then there are the sidepieces. The questpacks that are fun, but always the bridesmaid. These are the quests that don't become the center of your life, but they do make for a fun weekend romp before you decide to settle down with your true love, tossing them aside in order to fulfill your destiny.
So let's take a moment to celebrate our quest packs. Which one is your favorite?
- Favorite Sidepiece: Tales of the Sword Coast vs. Trials of the Luremaster vs. Watcher's Keep28 votes
- Trials of the Luremaster14.29%
- Watcher's Keep35.71%
- Tales of the Sword Coast50.00%
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Comments
Rather than spend any more time trying to figure out the next step, I just exited the game and did something else. No sense in banging your head against the wall when there's so much other content on the Internet. Youtube alone has tens of thousands of years' worth of videos. You could pick out the top 0.1% highest-quality videos and you'd die of old age before you saw them all.
Maybe I'll give Trials of the Luremaster a shot again someday. Maybe not.
As for Durlag's Tower, it has the same problem almost all BG1 dungeons had: it's cramped and tiny and claustrophobic and the traps have a habit of killing you instantly instead of just wounding you. It's a dimly lit, dusty coffin of a dungeon.
Watcher's Keep is beautiful and luminous and massive in scale, and every level is more imposing than the last. Watcher's Keep is a cathedral. This is the difference between Durlag's Tower and Watcher's Keep:
Durlag's Tower:
Watcher's Keep:
Watcher's Keep felt like a fancy version of DT (great illustration above by @semiticgod) but also felt like added to ToB because it was lacking original contents.
Luremaster doesn't even deserve mentioning along the others, it's pure crap that didn't enhance the sad game it was attached to in any way.
just a blast from the past.
My vote for the WORST addon is in IWD or IWD2 (cant remember which one) with the barbarians and the ice dragons and blah blah blah. I hated that part, incredibly boring. I finished it only because, I dunno, a fling of OCD maybe. I would never replay that segment (then again, I will never replay IWD* again, sooo boring).
*1, not 2. I love IWD2, well, at least the beginning, when the story is solid. The later chapters are pretty meh.
Durlag's Tower was more horrifying than fun. Nice storyline though.
The werewolf Island was great.
I voted for Trials of the Luremaster because I thought the backstory was awesome. Stories of betrayal, cowardice, and karma are always moving. Plus, you gotta love bards.
As @ThacoBell said, can't top Durlag's for story and atmosphere.
WK is good, really good but it doesn't capture the imagination in the same way. Especially as it tends to
become a "resource mine" because you can "nip" down there, do a level or so and just leave with a bunch of goodies.
Had it been restricted to TOB and intergrated better, perhaps you had to go there to advance the story, then it would win.
I like the potential of Werewolf Island a lot as well. Just wish they had expanded it a bit more. They got it all right, the fight, the betrayal and the return.
But they could have done so much more with the societies/setting of the island. Delayed the reveal that the villagers were werewolves, had a larger settlement, a few more personalities ect.