Chaername to start this game?
MonoCanalla
Member Posts: 291
I'm playing Baldur's Gate I with two controlled characters (besides companions): an elf Archer and a multiclass half orc Fighter/Swashbuckler who throws daggers (applies str to damage) and dual wields two daggers in melee. Both are fun to use, and tight now the Spawn of Bhaal is the archer, but i wonder who should pass and make it to be my only controlled PC in Shadows of Amn.
Which one will be more fun in the long run? D'Arnise castle or the ranger's cabin?
Which one will be more fun in the long run? D'Arnise castle or the ranger's cabin?
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Finally I decided to make a goodie play trough for the goodie companions that I haven't ever tried yet in BG2: Neera, Rashaad, and....Keldorn. I'll leave the fighter thief combination (assasin/fighter, kensai/thief, swashbuckler/fighter...) for the baddie one, some day. So I'll go with the Ranger. Let's see that cabin in the woods.
PS: Having an Archer and a half orc swashbuckler/fighter throwing str infused daggers, both in my party, in BG1, makes it such a killing machine. Too bad Imoen keeps dying for nothing.
Anyways, my opinion is that the F/sw Halforc will offer the most "fun" in the longrun, so if you wanna choose only one of your two chars, I'd choose the F/sw. Archers are great and not as weak in BG2 as some ppl might let you believe. There's better arrow selection nowadays and you will get enough points to GM both bows and xbows if you want, or dip into slings or other weapon categories. With speed weapons and warrior THAC0 you can still reach a very respectable melee prowess as well, but that's more niche and probably not something I recommend for your average Archer playthrough.
There's a couple of good throwing daggers in BG2, the first one is easily acquired directly after the prologue if you know where it is and want it. There's a couple of other good daggers as well you can use in melee, though since you can't progress past specialization with a multiclassed F/T, you might as well add a few more weapon categories and switch in other weapons as well (like blunt weapons vs certain enemies, or scimitar/shortsword for a +APR weapons). As you probably already know, using a throwing dagger in mainhand and switching to melee keeps the +APR so you get 2 APR base in melee as well. This in combo with a certain shortsword or scimitar in the offhand gives +2 APR added to your fighter APR and weapon specialization. So at the start of BG2 with two easy +APR weapons you get 5 APR directly with both weapons being +2 enchantment (1 base + 0,5 level 7 + 0,5 specialization + 1 dagger mainhand + 1 offhand speed weapon + 1 offhand). Thieves get really interesting HLAs later in the game as well that will complement your fighter prowess very well and keep your character fresh and interesting. Archer isn't bad at all but it's a little more what can be called a "one trick pony", you will mostly just stand there and pew-pew at the enemies from a far. I personally love archers, but as said, if only choosing one I believe the F7sw will offer you most versatility, most flexibility, can wear a much more wide range of armors, weapons and other items, can with UAI HLA cast spells from scrolls, use wands etc etc.
I never care about romances myself, and someone more experienced have to verify, but perhaps the archer (due to race) will offer more romance options than your halforc. I think some NPC only romance humans/elfs and not halforcs, if that matter to you. But take it with a grain of salt since I never bother with romances and don't want my mansplaining to sound like I know what I am talking about.
Ranger is not one trick pony because, as a difference respect for example dagger throwing kensai, Ranger can hide in shadows, which is not only fun, but also critial for my favorite strategies. i can decide from which angle I want my ranger to be positioned in a fight, and I have all the information I need before it starts.
Yeah, I forgot that fighter multiclass can not GM. I can not live without grand mastery, thats's a must roleplaying wise and power gaming wise. I woulnd't EEKeeper it because i am sure the devs know what they are doing, so I think I would just dual. I loose the half orc's Con and Str, but damn, I am always a Grand Master (My name is Íñigo Montoya...). So in this spirit I just wonder in which order and what combination to dual.... I guess is a decision between more TAC0 or the thief HLAs.