Ai micromanaging
NotsagTelperos
Member Posts: 9
Hi everyone, i got a question (not sure where i had to post this so i did it in the gm section, if it is not ok im sorry)
The other day i downloaded a module i want to dm for some friends on NWN:EE but i love to micromanage every encounter, so i want to know if there is a way or console command to disable the AI temporally so i could micromanage combat and stuff and not let the AI take over, if anyone knows let me know, thanks!
The other day i downloaded a module i want to dm for some friends on NWN:EE but i love to micromanage every encounter, so i want to know if there is a way or console command to disable the AI temporally so i could micromanage combat and stuff and not let the AI take over, if anyone knows let me know, thanks!
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To clarify we are using NWN in a weird way, we are using it as a sort of auto tabletop tool instead of actually playing it normally, all of us have notebooks so we gather around my table (or do it online at least on the test run) and roll the dice as we normally would in a PnP setting, using the created characters in game as character sheets (and i use the monsters in game as my monster manual)
hope i didn't lose anyone with that explanation.
Anyway, what i did is set the Hostile faction setting on the NWN editor to be neutral with the PCs, and that kinda did the job, they stood waiting until they were attacked or until i gave the order to attack ( and this is the weird thing, we don't usually make them fight, its just a reminder where everyone is standing and we roleplay the combat), soo that kinda worked.